Term |
Age |
History |
---|
1 |
18 |
Became a Soulhunter (Commando) with the new title Least Claw. |
1 |
21 |
On the front line of an assault and occupation |
1 |
22 |
Attempt at commissioned failed. |
1 |
22 |
Promoted to Soulhunter (Commando) rank 1 with the new title Third Claw. |
2 |
22 |
Continued as Soulhunter (Commando). |
2 |
25 |
On the front line of an assault and occupation |
3 |
26 |
Continued as Soulhunter (Commando). |
3 |
29 |
A new romantic starts. Gain an Ally. |
3 |
30 |
Attempt at commissioned failed. |
3 |
30 |
Promoted to Soulhunter (Commando) rank 2 with the new title Second Claw. |
4 |
30 |
Continued as Soulhunter (Commando). |
4 |
34 |
Foiled an attempted crime onboard Ricky Teague's ship or in Ricky Teague's unit, such as mutiny, sabotage, smuggling, or conspiracy. Gain an enemy |
4 |
34 |
Forced to continue current assignment |
4 |
34 |
Promoted to Soulhunter (Commando) rank 3 with the new title First Claw. |
5 |
34 |
Continued as Soulhunter (Commando). |
5 |
37 |
Lightly injured, no permanent damage. Fully recovered. |
6 |
37 |
Became a Shaper Priest (Academic) with the new title Novice. |
6 |
41 |
Ricky Teague is involved in good works in the community gaining the respect of a large segment of society. Gain an alley |
7 |
41 |
Continued as Shaper Priest (Academic). |
7 |
45 |
Ricky Teague is chosen to represent the Shaper Church in a vid show or other highly public forum. |
8 |
45 |
Voluntarily left Academic |
8 |
45 |
Became a Merchant (Free Trader). |
8 |
49 |
Given advanced training in a specialist field |
8 |
49 |
Promoted to Merchant (Free Trader) rank 1. |
9 |
49 |
Continued as Merchant (Free Trader). |
9 |
53 |
Make an unexpected connection outside Ricky Teague's normal circles. Gain a Contact. |
10 |
53 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
53 |
Retired at age 53. |
10 |
53 |
Continued as Merchant (Free Trader). |
10 |
55 |
Nearly killed. Owe 20,000 for medical bills. |
11 |
55 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
55 |
Retired. |
11 |
56 |
Betrayal. Convert an Ally into a Rival or Enemy. |
12 |
59 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
60 |
Moved to a new world. |
13 |
63 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
65 |
Gained a contact. |
14 |
67 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
69 |
Victim of a crime. |
15 |
71 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
75 |
Gained a contact. |
16 |
75 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
77 |
Good fortune. |
17 |
79 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
83 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
18 |
83 |
Aging Crisis. Owe 10,000 for medical bills. |