Retired 3rd Officer Rollin Sabilline  

Species Age Sex Str Dex End Int Edu SocUPP
Zaris 83 M 1 (-2) 1 (-2) 1 (-2) 6 (0) 3 (-1) 1 (-2)111631
Deferential, Tactless
 
Skills
Admin 1
Athletics 0
Broker 1
Drive 0
Electronics (Comms) 1
Engineer (M-drive) 2
Language (Floriani (Florian League)) 1
Language (Gvegh (Vargr)) 1
Mechanic 1
Persuade 1
Science (Social Sciences/Economics) 1
Steward 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Merchant Merchant Marine 3rd Officer36
Scout Surveyor 01
Believer Mainstream Believer Lay Person03
Retired 07
 
Name Type Affinity Enmity Power Influence Species
Henry Farrell Enemy 0 4 3 0 Solomani, Imperium (M/32)
Maymie Hegan Enemy 0 0 1 0 Zaris (F/67)
Maymie Hegan is a member of an organisation which holds a generally opposite view of the Traveller.
Odis Coulston Contact 3 1 2 0 Iltharan (M/21)
Earle Clarke Contact 3 0 1 2 Zaris (M/79)
Lena Robertson Contact 1 1 2 2 Iltharan (F/18)
Elvin Anderson Contact 1 1 1 0 Zaris (M/81)
Elvin Anderson's influence is diminished.
Johnny Priest Contact 0 1 2 0 Zaris (M/12)
Clifford Stevens Enemy 0 6 1 1 Cafadan (F/47)
An incident occured.
Byron Plundell Enemy 0 3 1 1 Dynchia (M/90)
Fay Middlemiss Enemy 0 1 0 4 Halka (F/27)
Fay Middlemiss's influence is diminished.
Annette Pena Enemy 0 2 2 1 Zaris (F/19)
Annette Pena loses some of their power base.
Elliott Sanders Enemy 0 2 2 3 Zaris (M/71)
Alec Waddell Enemy 0 3 3 1 Zaris (M/36)
Gene Lite Ally 1 0 6 5 Zaris (F/19)
Gene Lite’s relationships have begun to affect the character.
Same Harrington Ally 4 0 5 5 Zaris (M/61)
Same Harrington is a member of an organisation which holds a generally opposite view of the Traveller.
Ronnie Grant Contact 2 1 3 3 Zaris (M/20)
Royal Hale Contact 3 0 4 4 Zaris (M/56)
Royal Hale is out of contact doing something interesting but not suspicious.
 
Term Age History
1 18 Failed to qualify for Cavalry (Army).
1 18 Submitted to the draft.
1 18 Became a Merchant (Merchant Marine) with the new title Crewman.
1 22 A good deal ensures Rollin Sabilline is living the high life for a few years.
2 22 Continued as Merchant (Merchant Marine).
2 23 A romantic relationship ends badly. Gain a Rival or Enemy.
3 26 Continued as Merchant (Merchant Marine).
3 27 Refuse to smuggle illegal items onto a planet. Gain an Enemy.
3 30 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
4 30 Continued as Merchant (Merchant Marine).
4 31 Smuggle illegal items onto a planet.
4 34 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
5 34 Continued as Merchant (Merchant Marine).
5 36 Make an unexpected connection outside Rollin Sabilline's normal circles. Gain a Contact.
5 38 Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer.
6 38 Continued as Merchant (Merchant Marine).
6 42 Injured. Fully recovered. Owe 2,500 for medical bills.
7 42 Became a Scout (Surveyor).
7 43 Rollin Sabilline's ship is damaged, and Rollin Sabilline have to hitch-hike Rollin Sabilline's way back across the stars to the nearest scout base.
7 43 Gain 4 Contacts. Gain 2 Enemies.
8 43 Became a Believer (Mainstream Believer) with the new title Lay Person.
8 45 Rollin Sabilline retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
9 47 Aging Crisis. Owe 30,000 for medical bills.
9 47 Retired at age 47.
9 47 Continued as Believer (Mainstream Believer).
9 51 Good fortune
10 51 Aging Crisis. Owe 10,000 for medical bills.
10 51 Continued as Believer (Mainstream Believer).
10 55 Rollin Sabilline refused an offer of inducements to betray Rollin Sabilline's faith. Gain 4 enemies.
10 55 Forced to muster out.
11 55 Aging Crisis. Owe 30,000 for medical bills.
11 55 Retired.
11 56 Moved to a new world.
12 59 Aging Crisis. Owe 30,000 for medical bills.
12 60 Spend time with an alien race. Gain a contact.
13 63 Aging Crisis. Owe 30,000 for medical bills.
13 65 A new romantic starts. Gain an Ally.
14 67 Aging Crisis. Owe 10,000 for medical bills.
14 71 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
15 71 Aging Crisis. Owe 10,000 for medical bills.
15 73 Moved to a new world.
16 75 Aging Crisis. Owe 30,000 for medical bills.
16 77 Gained a contact.
17 79 Aging Crisis. Owe 60,000 for medical bills.
17 80 Victim of a crime.
18 83 Aging Crisis. Owe 10,000 for medical bills.
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