Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Performer). |
1 |
21 |
Refused to criticise a questionable political leader on Rufus Bluit's homeworld. |
1 |
22 |
Promoted to Entertainer (Performer) rank 1. |
2 |
22 |
Continued as Entertainer (Performer). |
2 |
23 |
Gain a patron in the arts. Gain an Ally |
2 |
26 |
Promoted to Entertainer (Performer) rank 2. |
3 |
26 |
Continued as Entertainer (Performer). |
3 |
30 |
Works is especially well received and popular, making Rufus Bluit a minor celebrity |
3 |
30 |
Promoted to Entertainer (Performer) rank 3. |
4 |
30 |
Continued as Entertainer (Performer). |
4 |
34 |
Works is especially well received and popular, making Rufus Bluit a minor celebrity |
5 |
34 |
Continued as Entertainer (Performer). |
5 |
36 |
One of Rufus Bluit's pieces of art is stolen, and the investigation brings Rufus Bluit into the criminal underworld. |
6 |
38 |
Continued as Entertainer (Performer). |
6 |
39 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
6 |
42 |
Promoted to Entertainer (Performer) rank 4. |
7 |
42 |
Continued as Entertainer (Performer). |
7 |
44 |
A new romantic starts. Gain an Ally. |
7 |
46 |
Promoted to Entertainer (Performer) rank 5 with the new title Famous Performer. |
8 |
46 |
Continued as Entertainer (Performer). |
8 |
50 |
Join homeworld’s celebrity circles |
8 |
50 |
Gain a contact |
8 |
50 |
Promoted to Entertainer (Performer) rank 6. |
9 |
50 |
Continued as Entertainer (Performer). |
9 |
53 |
Works is especially well received and popular, making Rufus Bluit a minor celebrity |
9 |
54 |
Forced to muster out. |
10 |
54 |
Became a Drifter (Barbarian). |
10 |
58 |
Attacked by enemies that Rufus Bluit easily defeat. |
10 |
58 |
Gain Enemy if Rufus Bluit don't already have one. |
10 |
58 |
Promoted to Drifter (Barbarian) rank 1. |
11 |
58 |
Continued as Drifter (Barbarian). |
11 |
60 |
Rufus Bluit run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
12 |
60 |
Became a Agent (Corporate Agent). |
12 |
62 |
A new romantic starts. Gain an Ally. |
13 |
64 |
Continued as Agent (Corporate Agent). |
13 |
66 |
Good fortune |
13 |
68 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
14 |
68 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
68 |
Retired at age 68. |
14 |
68 |
Continued as Agent (Corporate Agent). |
14 |
69 |
Established a network of contacts. Gain 1 contacts. |
14 |
72 |
Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent. |
15 |
72 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
72 |
Continued as Agent (Corporate Agent). |
15 |
75 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
16 |
75 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
75 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
16 |
77 |
Rufus Bluit is sent to a new community or parish to preach The Word among the poor. |
16 |
79 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
17 |
79 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
79 |
Continued as Believer (Holy Warrior). |
17 |
80 |
Rufus Bluit is sent to a new community or parish to preach The Word among the poor. |
17 |
83 |
Promoted to Believer (Holy Warrior) rank 2 with the new title Combat Leader. |
18 |
83 |
Aging Crisis. Owe 40,000 for medical bills. |