Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Barbarian). |
1 |
19 |
Moved to a new world. |
2 |
22 |
Continued as Drifter (Barbarian). |
2 |
25 |
Suffer from a life-threatening illness. |
3 |
25 |
Failed to qualify for Cavalry (Army). |
3 |
25 |
Continued as Drifter (Barbarian). |
3 |
29 |
Suffer from a life-threatening illness. |
4 |
29 |
Failed to qualify for Cavalry (Army). |
4 |
29 |
Switched to Drifter (Scavenger). |
4 |
31 |
Betrayed by a friend. One of Rupert Alexander's Contacts or Allies betrays Rupert Alexander, ending Rupert Alexander's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
31 |
Became a Citizen (Worker). |
5 |
35 |
Rupert Alexander gain experience in a technical field as a computer operator or surveyor. |
5 |
35 |
Promoted to Citizen (Worker) rank 1. |
6 |
35 |
Continued as Citizen (Worker). |
6 |
39 |
Spent time maintaining and using heavy vehicles. |
6 |
39 |
Promoted to Citizen (Worker) rank 2 with the new title Technician. |
7 |
39 |
Continued as Citizen (Worker). |
7 |
41 |
Rupert Alexander's business expands, Rupert Alexander's corporation grows, or the colony thrives. |
8 |
43 |
Continued as Citizen (Worker). |
8 |
44 |
Co-operate with investigation by the planetary authorities. The business or colony is shut down. |
9 |
44 |
Aging Crisis. Owe 50,000 for medical bills. |
9 |
44 |
Retired at age 44. |
9 |
44 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
9 |
46 |
Rupert Alexander is caught in the periphery of a scandal. |
9 |
46 |
Demoted to Believer (Missionary/Humanitarian) rank -1. |
10 |
48 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
48 |
Continued as Believer (Missionary/Humanitarian). |
10 |
49 |
Someone more charismatic but less devout than Rupert Alexander has become Rupert Alexander's superior. |
10 |
52 |
Forced to muster out. |
11 |
52 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
52 |
Retired. |
11 |
56 |
Gained a contact. |
12 |
56 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
60 |
Good fortune. |
13 |
60 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
61 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
14 |
64 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
68 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
68 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
71 |
A new romantic starts. Gain an Ally. |
16 |
72 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
76 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
17 |
76 |
Aging Crisis. Owe 20,000 for medical bills. |
17 |
79 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
18 |
80 |
Aging Crisis. Owe 20,000 for medical bills. |