Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
19 |
Offered job by a patron. Now owe him a favor. |
1 |
22 |
Promoted to Drifter (Scavenger) rank 1. |
2 |
22 |
Became a Scout (Explorer). |
2 |
23 |
Russel Nealy inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
3 |
23 |
Failed to qualify for Merchant Marine (Merchant). |
3 |
23 |
Submitted to the draft. |
3 |
23 |
Became a Army (Infantry) with the new title Private. |
3 |
26 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
3 |
26 |
Gain rebels as Enemy |
4 |
26 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
4 |
30 |
Russel Nealy refuse to secretly provide religious rites for a dying leader or noble, because they do not share Russel Nealy's faith. |
5 |
30 |
Continued as Believer (Mainstream Believer). |
5 |
32 |
Russel Nealy secretly provide religious rites for a dying leader or noble, although they do not share Russel Nealy's faith. Gain an Ally in the family and a Rival who disagrees with Russel Nealy's choice. |
6 |
34 |
Continued as Believer (Mainstream Believer). |
6 |
38 |
Russel Nealy accepted an offer of inducements to betray Russel Nealy's faith. Gain 330,000 in cash. |
6 |
38 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
7 |
38 |
Became a Merchant (Free Trader). |
7 |
39 |
Moved to a new world. |
7 |
42 |
Promoted to Merchant (Free Trader) rank 1. |
8 |
42 |
Aging Crisis. Owe 10,000 for medical bills. |
8 |
42 |
Retired at age 42. |
8 |
42 |
Continued as Merchant (Free Trader). |
8 |
46 |
Promoted to Merchant (Free Trader) rank 2. |
9 |
46 |
Continued as Merchant (Free Trader). |
9 |
49 |
Embroiled in legal trouble. |
9 |
50 |
Promoted to Merchant (Free Trader) rank 3 with the new title Experienced Trader. |
10 |
50 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
50 |
Continued as Merchant (Free Trader). |
11 |
54 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
54 |
Continued as Merchant (Free Trader). |
11 |
56 |
A sudden war destroys Russel Nealy's trade routes and contacts, forcing Russel Nealy to flee that region of space. |
11 |
56 |
Gain rebels as Enemy |
12 |
56 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
56 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
12 |
58 |
Russel Nealy aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
13 |
60 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
60 |
Continued as Believer (Missionary/Humanitarian). |
13 |
63 |
Opponents of Russel Nealy's belief system ambush Russel Nealy. |
13 |
63 |
Nearly killed. Fully recovered. Owe 25,000 for medical bills. |
14 |
63 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
63 |
Retired. |
14 |
65 |
Lightly injured, no permanent damage. Fully recovered. |
15 |
67 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
68 |
A new romantic starts. Gain an Ally. |
16 |
71 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
72 |
Accused of a crime. |
17 |
75 |
Aging Crisis. Owe 20,000 for medical bills. |
17 |
78 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
18 |
79 |
Aging Crisis. Owe 20,000 for medical bills. |
18 |
80 |
Betrayal. Convert an Ally into a Rival or Enemy. |
19 |
83 |
Aging Crisis. Owe 10,000 for medical bills. |