Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Barbarian). |
1 |
21 |
Contact with Government. |
2 |
22 |
Continued as Drifter (Barbarian). |
2 |
24 |
Find valuable salvage. |
2 |
26 |
Promoted to Drifter (Barbarian) rank 1. |
3 |
26 |
Continued as Drifter (Barbarian). |
3 |
28 |
Attacked by enemies that Russell Fitzgerald easily defeat. |
3 |
28 |
Gain Enemy if Russell Fitzgerald don't already have one. |
3 |
30 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
4 |
30 |
Continued as Drifter (Barbarian). |
4 |
34 |
Forced to muster out. |
5 |
34 |
Failed to qualify for Enforcer (Rogue). |
5 |
34 |
Switched to Drifter (Wanderer). |
5 |
36 |
Betrayed by a friend. One of Russell Fitzgerald's Contacts or Allies betrays Russell Fitzgerald, ending Russell Fitzgerald's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
36 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
6 |
37 |
A new romantic starts. Gain an Ally. |
6 |
40 |
Forced to continue current assignment. |
6 |
40 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
7 |
40 |
Continued as Merchant (Merchant Marine). |
7 |
43 |
A sudden war destroys Russell Fitzgerald's trade routes and contacts, forcing Russell Fitzgerald to flee that region of space. |
7 |
43 |
Gain rebels as Enemy |
8 |
43 |
Failed to qualify for Colonist (Citizen). |
8 |
43 |
Returned to Drifter (Barbarian). |
8 |
44 |
Survived a risky adventure but gained nothing. |
8 |
47 |
Forced to muster out. |
9 |
47 |
Failed to qualify for Worker (Citizen). |
9 |
47 |
Returned to Drifter (Wanderer). |
9 |
48 |
Russell Fitzgerald do not know what happened to Russell Fitzgerald. There is a gap in Russell Fitzgerald's memory. |
10 |
48 |
Became a Citizen (Corporate). |
10 |
52 |
Political upheaval strikes Russell Fitzgerald's homeworld, and Russell Fitzgerald is caught up in the revolution. |
10 |
52 |
Forced to muster out. |
11 |
52 |
Switched to Drifter (Scavenger). |
11 |
53 |
Attacked by enemies that Russell Fitzgerald easily defeat. |
11 |
53 |
Gain Enemy if Russell Fitzgerald don't already have one. |
11 |
56 |
Promoted to Drifter (Scavenger) rank 1. |
12 |
56 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
56 |
Retired at age 56. |
12 |
56 |
Continued as Drifter (Scavenger). |
12 |
60 |
Find valuable salvage. |
12 |
60 |
Promoted to Drifter (Scavenger) rank 2. |
13 |
60 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
60 |
Continued as Drifter (Scavenger). |
13 |
64 |
Contact with Government. |
14 |
64 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
64 |
Continued as Drifter (Scavenger). |
14 |
66 |
Attacked by enemies that Russell Fitzgerald easily defeat. |
14 |
66 |
Gain Enemy if Russell Fitzgerald don't already have one. |
14 |
68 |
Promoted to Drifter (Scavenger) rank 3. |
15 |
68 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
68 |
Continued as Drifter (Scavenger). |
15 |
70 |
Russell Fitzgerald run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
16 |
70 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
70 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
16 |
73 |
Russell Fitzgerald retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
16 |
74 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
17 |
74 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
74 |
Voluntarily left Holy Warrior |
17 |
74 |
Retired. |
17 |
78 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
78 |
Aging Crisis. Owe 10,000 for medical bills. |
18 |
80 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
19 |
82 |
Aging Crisis. Owe 10,000 for medical bills. |