Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Naval Academy) |
1 |
20 |
A prank goes horribly wrong. Gain an Enemy |
1 |
22 |
Graduated. |
2 |
22 |
Became a Navy (Line/Crew) with the new title Crewman. |
2 |
26 |
Vessel participates in a diplomatic mission. |
2 |
26 |
Gain a contact. |
2 |
26 |
Commissioned in Navy (Line/Crew) with the new title Ensign. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Switched to Navy (Flight) with previous rank. |
3 |
29 |
Scarred. Fully recovered. |
4 |
29 |
Became a Scholar (Physician). |
4 |
31 |
Refuse to join a cheat in some fashion. |
4 |
33 |
Promoted to Scholar (Physician) rank 1. |
5 |
33 |
Voluntarily left Physician |
5 |
33 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
5 |
35 |
Ryan Oneil is chosen to represent Ryan Oneil's faith in a vid show or other highly public forum. |
6 |
37 |
Continued as Believer (Missionary/Humanitarian). |
6 |
39 |
Ryan Oneil come into conflict with a splinter group Ryan Oneil's own religion which maintains Ryan Oneil's version is the wrong one. Gain 3 Rivals. |
7 |
39 |
Became a Citizen (Colonist). |
7 |
42 |
Ryan Oneil learn something Ryan Oneil should not have – a corporate secret, a political scandal – which Ryan Oneil can profit from illegally. |
7 |
42 |
Gain a criminal contact. |
7 |
43 |
Promoted to Citizen (Colonist) rank 1. |
8 |
43 |
Voluntarily left Colonist |
8 |
43 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
8 |
46 |
Embroiled in legal trouble. |
8 |
47 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
9 |
47 |
Continued as Merchant (Merchant Marine). |
9 |
50 |
Birth or Death involving a family member or close friend. |
9 |
51 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
10 |
51 |
Continued as Merchant (Merchant Marine). |
10 |
53 |
Given advanced training in a specialist field |
11 |
55 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
55 |
Retired at age 55. |
11 |
55 |
Continued as Merchant (Merchant Marine). |
11 |
57 |
Make an unexpected connection outside Ryan Oneil's normal circles. Gain a Contact. |
11 |
59 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
12 |
59 |
Continued as Merchant (Merchant Marine). |
12 |
62 |
Given advanced training in a specialist field |
12 |
63 |
Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer. |
13 |
63 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
63 |
Continued as Merchant (Merchant Marine). |
13 |
67 |
Ryan Oneil's business or ship thrives. |
13 |
67 |
Promoted to Merchant (Merchant Marine) rank 5 with the new title 1st Officer. |
14 |
67 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
67 |
Continued as Merchant (Merchant Marine). |
14 |
68 |
Make an unexpected connection outside Ryan Oneil's normal circles. Gain a Contact. |
14 |
71 |
Forced to muster out. |
15 |
71 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
71 |
Switched to Believer (Mainstream Believer) with the new title Lay Person. |
15 |
74 |
A notable academic consults with Ryan Oneil about a publication or documentary he is working on. Gain a Contact in academia. |
15 |
75 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
16 |
75 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
75 |
Continued as Believer (Mainstream Believer). |
16 |
77 |
Ryan Oneil secretly provide religious rites for a dying leader or noble, although they do not share Ryan Oneil's faith. Gain an Ally in the family and a Rival who disagrees with Ryan Oneil's choice. |
17 |
79 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
79 |
Voluntarily left Mainstream Believer |
17 |
79 |
Retired. |
17 |
83 |
Birth or Death involving a family member or close friend. |
18 |
83 |
Aging Crisis. Owe 10,000 for medical bills. |