Term |
Age |
History |
---|
1 |
18 |
Became a Noble (Diplomat) with the new title Intern. |
1 |
20 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
1 |
22 |
Promoted to Noble (Diplomat) rank 1 with the new title 3rd Secretary. |
2 |
22 |
Continued as Noble (Diplomat). |
2 |
26 |
Political manoeuvrings usurp Saswe Atsek's position. Gain a Rival. |
3 |
26 |
Became a Merchant (Broker). |
3 |
29 |
Saswe Atsek's ship or starport is destroyed by criminals. Gain them as an Enemy. |
4 |
29 |
Entered Merchant Academy with the Shipboard curriculum. |
4 |
31 |
Study Melee (Fencing) as a hobby. |
4 |
33 |
Graduated. |
5 |
33 |
Switched to Merchant (Merchant Marine) with the new title Crewman. |
5 |
33 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
5 |
35 |
Make an unexpected connection outside Saswe Atsek's normal circles. Gain a Contact. |
5 |
37 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
6 |
37 |
Voluntarily left Merchant Marine |
6 |
37 |
Failed to qualify for Explorer (Scout). |
6 |
37 |
Submitted to the draft. |
6 |
37 |
Became a Marine (Ground Assault) with the new title Marine. |
6 |
39 |
A mission goes wrong; Saswe Atsek and several others are captured and mistreated by the enemy. Gain Saswe Atsek's jailer as an Enemy. |
7 |
39 |
Died at age 39 |