Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Corporate (Citizen). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Army (Army Support) with the new title Private. |
1 |
22 |
Advanced training in a specialist field |
1 |
22 |
Attempt at commissioned failed. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Army (Cavalry) with previous rank. |
2 |
25 |
Unit is slaughtered in a disastrous battle, for which Selmer Lite blame Selmer Lite's commander. Gain commander as Enemy. |
3 |
25 |
Became a Scout (Surveyor). |
3 |
28 |
Selmer Lite inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
4 |
28 |
Became a Drifter (Scavenger). |
4 |
29 |
Selmer Lite run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
29 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
5 |
30 |
Selmer Lite refuse to secretly provide religious rites for a dying leader or noble, because they do not share Selmer Lite's faith. |
5 |
33 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
6 |
33 |
Continued as Believer (Holy Warrior). |
6 |
35 |
Selmer Lite come into conflict with a splinter group Selmer Lite's own religion which maintains Selmer Lite's version is the wrong one. Gain 1 Rivals. |
7 |
35 |
Switched to Drifter (Barbarian). |
7 |
38 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
8 |
38 |
Returned to Believer (Holy Warrior). |
8 |
39 |
Selmer Lite come into conflict with a splinter group Selmer Lite's own religion which maintains Selmer Lite's version is the wrong one. Gain 2 Rivals. |
9 |
39 |
Returned to Drifter (Barbarian). |
9 |
42 |
Betrayed by a friend. One of Selmer Lite's Contacts or Allies betrays Selmer Lite, ending Selmer Lite's career. That Contact or Ally becomes a Rival or Enemy. |
10 |
42 |
Returned to Believer (Holy Warrior). |
10 |
43 |
Someone more charismatic but less devout than Selmer Lite has become Selmer Lite's superior. |
10 |
46 |
Promoted to Believer (Holy Warrior) rank 2 with the new title Combat Leader. |
11 |
46 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
46 |
Retired at age 46. |
11 |
46 |
Continued as Believer (Holy Warrior). |
11 |
47 |
Opponents of Selmer Lite's belief system ambush Selmer Lite. |
11 |
47 |
Nearly killed. Owe 45,000 for medical bills. |
12 |
47 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
47 |
Retired. |
12 |
51 |
Birth or Death involving a family member or close friend. |
13 |
51 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
54 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
14 |
55 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
56 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
59 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
63 |
Good fortune. |
16 |
63 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
64 |
Birth or Death involving a family member or close friend. |
17 |
67 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
71 |
Gained a contact. |
18 |
71 |
Aging Crisis. Owe 50,000 for medical bills. |
18 |
75 |
Good fortune. |
19 |
75 |
Aging Crisis. Owe 40,000 for medical bills. |
19 |
76 |
A new romantic starts. Gain an Ally. |
20 |
79 |
Aging Crisis. Owe 30,000 for medical bills. |
20 |
83 |
Moved to a new world. |
21 |
83 |
Aging Crisis. Owe 20,000 for medical bills. |