Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
22 |
Suffer from a life-threatening illness. |
2 |
22 |
Failed to qualify for Worker (Citizen). |
2 |
22 |
Switched to Drifter (Barbarian). |
2 |
26 |
Contact with Government. |
2 |
26 |
Promoted to Drifter (Barbarian) rank 1. |
3 |
26 |
Continued as Drifter (Barbarian). |
3 |
28 |
Attacked by enemies and injured. |
3 |
28 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
3 |
28 |
Gain Enemy if Seymour Boyd don't already have one. |
3 |
30 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
4 |
30 |
Continued as Drifter (Barbarian). |
4 |
33 |
Suffer from a life-threatening illness. |
5 |
33 |
Became a Rogue (Enforcer). |
5 |
35 |
Betrayed by a friend. One of Seymour Boyd's Contacts or Allies betrays Seymour Boyd, ending Seymour Boyd's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
35 |
Switched to Drifter (Scavenger). |
6 |
38 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
6 |
39 |
Promoted to Drifter (Scavenger) rank 1. |
7 |
39 |
Continued as Drifter (Scavenger). |
7 |
40 |
Attacked by enemies that Seymour Boyd easily defeat. |
7 |
40 |
Gain Enemy if Seymour Boyd don't already have one. |
7 |
43 |
Promoted to Drifter (Scavenger) rank 2. |
8 |
43 |
Continued as Drifter (Scavenger). |
8 |
45 |
Betrayed by a friend. One of Seymour Boyd's Contacts or Allies betrays Seymour Boyd, ending Seymour Boyd's career. That Contact or Ally becomes a Rival or Enemy. |
9 |
45 |
Failed to qualify for Free Trader (Merchant). |
9 |
45 |
Submitted to the draft. |
9 |
45 |
Became a Agent (Law Enforcement) with the new title Rookie. |
9 |
48 |
Advanced training in a specialist field. |
10 |
49 |
Continued as Agent (Law Enforcement). |
10 |
51 |
Lightly injured, no permanent damage. Fully recovered. |
11 |
51 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
11 |
53 |
Seymour Boyd have been following false teachings! |
12 |
53 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
53 |
Retired at age 53. |
12 |
53 |
Retired. |
12 |
55 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
57 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
60 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
14 |
61 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
63 |
A new romantic starts. Gain an Ally. |
15 |
65 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
69 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
16 |
69 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
73 |
Moved to a new world. |
17 |
73 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
75 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
18 |
77 |
Aging Crisis. Owe 60,000 for medical bills. |
18 |
81 |
Find Ancient Technology. |
19 |
81 |
Aging Crisis. Owe 20,000 for medical bills. |