Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
22 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
2 |
22 |
Became a Agent (Law Enforcement) with the new title Rookie. |
2 |
23 |
Go undercover to investigate an enemy. |
2 |
23 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
3 |
26 |
Continued as Agent (Law Enforcement). |
3 |
27 |
Nearly killed. Fully recovered. Owe 20,000 for medical bills. |
4 |
30 |
Continued as Agent (Law Enforcement). |
4 |
34 |
Hard times caused by a lack of interstellar trade costs Shirley Hudson's job. |
5 |
34 |
Became a Citizen (Colonist). |
5 |
37 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
6 |
37 |
Failed to qualify for Merchant Marine (Merchant). |
6 |
37 |
Submitted to the draft. |
6 |
37 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
6 |
41 |
A good deal ensures Shirley Hudson is living the high life for a few years. |
7 |
41 |
Continued as Merchant (Merchant Marine). |
7 |
42 |
A new romantic starts. Gain an Ally. |
7 |
45 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
8 |
45 |
Continued as Merchant (Merchant Marine). |
8 |
47 |
A series of bad deals and decisions force Shirley Hudson into bankruptcy. Shirley Hudson salvages what Shirley Hudson can. |
8 |
49 |
Forced to muster out. |
9 |
49 |
Failed to qualify for Corporate (Citizen). |
9 |
49 |
Became a Drifter (Barbarian). |
9 |
52 |
Shirley Hudson run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
10 |
52 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
10 |
55 |
Shirley Hudson have been following false teachings! |
11 |
55 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
55 |
Retired at age 55. |
11 |
55 |
Retired. |
11 |
58 |
A new romantic starts. Gain an Ally. |
12 |
59 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
60 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
63 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
65 |
Good fortune. |
14 |
67 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
69 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
15 |
71 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
75 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
16 |
75 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
79 |
A new romantic starts. Gain an Ally. |
17 |
79 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
83 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
18 |
83 |
Aging Crisis. Owe 60,000 for medical bills. |