Retired Fighter Sid Donoughoe  

Species Age Sex Str Dex End Int Edu SocUPP
Dynchia, Imperium 83 M 1 (-2) 1 (-2) 1 (-2) 6 (0) 7 (0) 4 (-1)111674
Relaxed, Crystal-clear blue eyes, Treasonous
 
Skills
Admin 1
Animals 0
Art (Presentation) 0
Athletics 0
Drive 0
Gun Combat (Energy) 2
Melee (Fencing) 1
Persuade 2
Profession (Worker/Religion) 1
Recon 0
Science (Social Sciences) 0
Steward 0
Streetwise 0
Survival 1
CareerAssignmentTitleRankTerms
Citizen Colonist 12
Entertainer Artist 01
Merchant Merchant Marine Crewman04
Drifter Wanderer 01
Believer Holy Warrior Fighter12
Retired 07
 
Name Type Affinity Enmity Power Influence Species
Israel Sapping Contact 2 0 0 1 Thaggeshi (M/60)
Israel Sapping loses some of their power base.
Neva Perkins Contact 2 0 0 1 Dynchia, Imperium (F/18)
Stanley Campbell Contact 1 4 3 4 Lancian (M/35)
Very bad falling out.
Jackie Powlett Contact 2 1 2 1 Dynchia, Imperium (F/16)
Jehelhe Jaejil Hehae Enemy 0 2 2 1 Ael Yael (M/42)
Glenn Bain Ally 3 0 0 0 Tapazmal (M/26)
Rush Jacobs Contact 0 1 1 4 Halka (M/55)
Roe Nguyen Ally 3 0 5 1 Geonee (M/24)
Roe Nguyen is out of contact doing something interesting but not suspicious.
Crystal Legge Contact 3 1 4 1 Tapazmal (F/96)
 
Term Age History
1 18 Became a Citizen (Colonist).
1 21 Sid Donoughoe's business expands, Sid Donoughoe's corporation grows, or the colony thrives.
1 22 Promoted to Citizen (Colonist) rank 1.
2 22 Continued as Citizen (Colonist).
2 23 Hard times caused by a lack of interstellar trade costs Sid Donoughoe Sid Donoughoe's job.
3 23 Became a Entertainer (Artist).
3 25 Go on a tour of the sector, visiting several worlds. Gain 3 Contacts.
4 27 Voluntarily left Artist
4 27 Became a Merchant (Merchant Marine) with the new title Crewman.
4 29 Make an unexpected connection outside Sid Donoughoe's normal circles. Gain a Contact.
5 31 Continued as Merchant (Merchant Marine).
5 35 Embroiled in legal trouble.
6 35 Continued as Merchant (Merchant Marine).
6 36 A good deal ensures Sid Donoughoe is living the high life for a few years.
7 39 Continued as Merchant (Merchant Marine).
7 41 A sudden war destroys Sid Donoughoe's trade routes and contacts, forcing Sid Donoughoe to flee that region of space.
7 41 Gain rebels as Enemy
7 43 Forced to muster out.
8 43 Became a Drifter (Wanderer).
8 47 Lightly injured, no permanent damage. Fully recovered.
9 47 Aging Crisis. Owe 20,000 for medical bills.
9 47 Retired at age 47.
9 47 Became a Believer (Holy Warrior) with the new title Hopeful.
9 48 A notable academic consults with Sid Donoughoe about a publication or documentary he is working on. Gain a Contact in academia.
9 51 Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter.
10 51 Aging Crisis. Owe 20,000 for medical bills.
10 51 Continued as Believer (Holy Warrior).
10 54 Opponents of Sid Donoughoe's belief system ambush Sid Donoughoe.
10 54 Severely injured. Owe 25,000 for medical bills.
11 54 Aging Crisis. Owe 10,000 for medical bills.
11 54 Retired.
11 56 Birth or Death involving a family member or close friend.
12 58 Aging Crisis. Owe 60,000 for medical bills.
12 61 A new romantic starts. Gain an Ally.
13 62 Aging Crisis. Owe 10,000 for medical bills.
13 63 Gained a contact.
14 66 Aging Crisis. Owe 60,000 for medical bills.
14 67 Betrayal. Convert an Ally into a Rival or Enemy.
15 70 Aging Crisis. Owe 60,000 for medical bills.
15 71 A new romantic starts. Gain an Ally.
16 74 Aging Crisis. Owe 10,000 for medical bills.
16 75 Moved to a new world.
17 78 Aging Crisis. Owe 30,000 for medical bills.
17 82 Gained a contact.
18 82 Aging Crisis. Owe 20,000 for medical bills.
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