Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
21 |
When dealing with an alien race, Sim Austin botch an opportunity to gather extra intelligence about them. |
1 |
21 |
Scarred. Owe 2,500 for medical bills. |
2 |
22 |
Continued as Scout (Explorer). |
2 |
26 |
Perform an exemplary service for the scouts. |
2 |
26 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
3 |
26 |
Continued as Scout (Explorer). |
3 |
28 |
Perform an exemplary service for the scouts. |
3 |
30 |
Promoted to Scout (Explorer) rank 2. |
4 |
30 |
Continued as Scout (Explorer). |
4 |
32 |
Psychologically damaged by Sim Austin's time in the scouts. |
5 |
32 |
Became a Army (Infantry) with the new title Private. |
5 |
33 |
Unit is slaughtered in a disastrous battle, for which Sim Austin blame Sim Austin's commander. Gain commander as Enemy. |
6 |
33 |
Became a Entertainer (Artist). |
6 |
36 |
Gain a patron in the arts. Gain an Ally |
6 |
37 |
Promoted to Entertainer (Artist) rank 1. |
7 |
37 |
Continued as Entertainer (Artist). |
7 |
41 |
Public opinion turns on Sim Austin. |
8 |
41 |
Failed to qualify for Colonist (Citizen). |
8 |
41 |
Submitted to the draft. |
8 |
41 |
Became a Navy (Line/Crew) with the new title Crewman. |
8 |
43 |
Sim Austin is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
9 |
43 |
Became a Drifter (Barbarian). |
9 |
44 |
Sim Austin do not know what happened to Sim Austin. There is a gap in Sim Austin's memory. |
10 |
44 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
10 |
46 |
Sim Austin is sent to a new community or parish to preach The Word among the poor. |
10 |
48 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
11 |
48 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
48 |
Retired at age 48. |
11 |
48 |
Continued as Believer (Mainstream Believer). |
11 |
51 |
Sim Austin retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
12 |
52 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
52 |
Continued as Believer (Mainstream Believer). |
12 |
55 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
13 |
56 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
56 |
Continued as Believer (Mainstream Believer). |
13 |
57 |
Gained a contact. |
13 |
60 |
Promoted to Believer (Mainstream Believer) rank 2 with the new title Lay Preacher. |
14 |
60 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
60 |
Continued as Believer (Mainstream Believer). |
14 |
62 |
Sim Austin is caught in the periphery of a scandal. |
14 |
62 |
Demoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
14 |
64 |
Forced to muster out. |
15 |
64 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
64 |
Retired. |
15 |
66 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
16 |
68 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
71 |
Gained a contact. |
17 |
72 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
75 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
76 |
Aging Crisis. Owe 30,000 for medical bills. |
18 |
78 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
19 |
80 |
Aging Crisis. Owe 40,000 for medical bills. |