Term |
Age |
History |
---|
1 |
18 |
Became a Noble (Diplomat) with the new title Intern. |
1 |
21 |
Political manoeuvrings usurp Sim Carter's position. Gain a Rival. |
2 |
21 |
Became a Citizen (Colonist). |
2 |
25 |
Injured. |
3 |
25 |
Failed to qualify for Physician (Scholar). |
3 |
25 |
Submitted to the draft. |
3 |
25 |
Became a Agent (Law Enforcement) with the new title Rookie. |
3 |
29 |
Advanced training in a specialist field. |
3 |
29 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
4 |
29 |
Continued as Agent (Law Enforcement). |
4 |
33 |
Advanced training in a specialist field. |
4 |
33 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
5 |
33 |
Continued as Agent (Law Enforcement). |
5 |
37 |
Uncover a major conspiracy against Sim Carter's employers. |
5 |
37 |
Promoted to Agent (Law Enforcement) rank 3 with the new title Detective. |
6 |
37 |
Continued as Agent (Law Enforcement). |
6 |
41 |
Hard times caused by a lack of interstellar trade costs Sim Carter's job. |
7 |
41 |
Switched to Citizen (Worker). |
7 |
45 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
8 |
45 |
Returned to Noble (Diplomat). |
8 |
48 |
Join a conspiracy of nobles that were caught. |
8 |
48 |
Political manoeuvrings usurp Sim Carter's position. Gain a Rival. |
8 |
49 |
Promoted to Noble (Diplomat) rank 1 with the new title 3rd Secretary. |
9 |
49 |
Continued as Noble (Diplomat). |
9 |
52 |
Become deeply involved in politics on Sim Carter's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
10 |
53 |
Continued as Noble (Diplomat). |
10 |
57 |
An assassin attempts to end Sim Carter's life. |
10 |
57 |
Scarred. Owe 1,250 for medical bills. |
11 |
57 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
57 |
Retired at age 57. |
11 |
57 |
Retired. |
11 |
59 |
Gained a contact. |
12 |
61 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
63 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
65 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
66 |
Moved to a new world. |
14 |
69 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
70 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
73 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
74 |
Amnesia. |
16 |
77 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
81 |
Gained a contact. |
17 |
81 |
Aging Crisis. Owe 50,000 for medical bills. |