Term |
Age |
History |
---|
1 |
18 |
Became a Noble (Dilettante) with the new title Wastrel. |
1 |
21 |
Sol McLean manipulate and charm Sol McLean's way through high society. Gain a Rival and an Ally. |
1 |
22 |
Promoted to Noble (Dilettante) rank 1. |
2 |
22 |
Continued as Noble (Dilettante). |
2 |
26 |
Sol McLean manipulate and charm Sol McLean's way through high society. Gain a Rival and an Ally. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Switched to Noble (Diplomat) with the new title 3rd Secretary and previous rank. |
3 |
27 |
A family scandal forces Sol McLean out of Sol McLean's position. |
3 |
30 |
Promoted to Noble (Diplomat) rank 2 with the new title 2nd Secretary. |
4 |
30 |
Attempted to change assignments. |
4 |
30 |
Failed to qualify for Administrator (Noble). |
4 |
30 |
Continued as Noble (Diplomat). |
4 |
31 |
Join a successful conspiracy of nobles. |
4 |
34 |
Promoted to Noble (Diplomat) rank 3 with the new title 1st Secretary. |
5 |
34 |
Continued as Noble (Diplomat). |
5 |
36 |
Sol McLean reign is acclaimed by all as being fair and wise – or in the case of a dilettante, Sol McLean sponge off Sol McLean's family’s wealth a while longer. Gain either a jealous relative or an unhappy subject as an Enemy. |
5 |
38 |
Promoted to Noble (Diplomat) rank 4 with the new title Counsellor. |
6 |
38 |
Continued as Noble (Diplomat). |
6 |
42 |
Inherit a gift from a rich relative. |
6 |
42 |
Promoted to Noble (Diplomat) rank 5 with the new title Minister. |
7 |
42 |
Continued as Noble (Diplomat). |
7 |
45 |
Sol McLean make an alliance with a powerful and charismatic noble, who becomes an Ally. |
7 |
46 |
Promoted to Noble (Diplomat) rank 6 with the new title Ambassador. |
8 |
46 |
Voluntarily left Diplomat |
8 |
46 |
Failed to qualify for Courier (Scout). |
8 |
46 |
Submitted to the draft. |
8 |
46 |
Became a Agent (Law Enforcement) with the new title Rookie. |
8 |
48 |
Sol McLean's work ends up coming home with Sol McLean, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
9 |
48 |
Became a Drifter (Wanderer). |
9 |
51 |
Betrayed by a friend. One of Sol McLean's Contacts or Allies betrays Sol McLean, ending Sol McLean's career. That Contact or Ally becomes a Rival or Enemy. |
10 |
51 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
51 |
Retired at age 51. |
10 |
51 |
Retired. |
10 |
54 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
11 |
55 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
57 |
Gained a contact. |
12 |
59 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
60 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
13 |
63 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
65 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
67 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
68 |
A new romantic starts. Gain an Ally. |
15 |
71 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
73 |
Spend time with an alien race. Gain a contact. |
16 |
75 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
79 |
Find an Alien Artifact. |
17 |
79 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
83 |
Gained a contact. |
18 |
83 |
Aging Crisis. Owe 30,000 for medical bills. |