Retired Ambassador Sol McLean  

Species Age Sex Str Dex End Int Edu SocUPP
Iltharan 83 M 1 (-2) 1 (-2) 1 (-2) 6 (0) 8 (0) 8 (0)111688
Senile
 
Skills
Admin 1
Advocate 1
Art (Creative/Exotic Media) 1
Art (Presentation/Holography) 1
Art (Creative/Visual Media) 1
Carouse 2
Deception 0
Diplomat 1
Electronics 0
Investigate 1
Language 0
Leadership 1
Medic 0
Persuade 3
Science (Life Sciences/Xenology) 1
Streetwise 0
Tactics (Military) 1
CareerAssignmentTitleRankTerms
Noble Dilettante Wastrel12
Noble Diplomat Ambassador65
Agent Law Enforcement Rookie01
Drifter Wanderer 01
Retired 08
 
Name Type Affinity Enmity Power Influence Species
Louise Carter Enemy 1 6 0 1 Suerrat (M/83)
Relationship becomes more intense. Rival becomes an enemy.
Claudine Wright Ally 3 0 3 1 Humaniti (F/16)
Yaelya Yajaelal Yaelyae Rival 1 0 6 1 Ael Yael (F/47)
Samantha Ward Ally 5 1 1 3 Iltharan (F/23)
Samantha Ward was ruined by misfortune caused by the character.
Samantha Ward gained power at the expense of a third party who now blames the character.
Christy Lobb Enemy 0 4 1 4 Iltharan (F/27)
Simon Newman Ally 3 0 3 0 Vlazhdumecta (M/32)
Simon Newman loses some of their power base.
Sylvester Garrett Ally 4 0 1 1 Iltharan (M/26)
Wesley Carroll Contact 3 1 0 1 Iltharan (M/70)
Flossie Laroche Contact 0 0 1 4 Iltharan (F/41)
Relationship becomes more moderate. Ally becomes a contact.
Gustave Cowen Ally 5 0 0 0 Dolphin, Imperium (M/38)
Signe Roland Contact 0 0 1 3 Hanen (F/62)
Margie Steward Enemy 0 1 3 1 Humaniti (F/16)
Margie Steward is in desperate trouble and could use the character’s help.
 
Term Age History
1 18 Became a Noble (Dilettante) with the new title Wastrel.
1 21 Sol McLean manipulate and charm Sol McLean's way through high society. Gain a Rival and an Ally.
1 22 Promoted to Noble (Dilettante) rank 1.
2 22 Continued as Noble (Dilettante).
2 26 Sol McLean manipulate and charm Sol McLean's way through high society. Gain a Rival and an Ally.
3 26 Attempted to change assignments.
3 26 Switched to Noble (Diplomat) with the new title 3rd Secretary and previous rank.
3 27 A family scandal forces Sol McLean out of Sol McLean's position.
3 30 Promoted to Noble (Diplomat) rank 2 with the new title 2nd Secretary.
4 30 Attempted to change assignments.
4 30 Failed to qualify for Administrator (Noble).
4 30 Continued as Noble (Diplomat).
4 31 Join a successful conspiracy of nobles.
4 34 Promoted to Noble (Diplomat) rank 3 with the new title 1st Secretary.
5 34 Continued as Noble (Diplomat).
5 36 Sol McLean reign is acclaimed by all as being fair and wise – or in the case of a dilettante, Sol McLean sponge off Sol McLean's family’s wealth a while longer. Gain either a jealous relative or an unhappy subject as an Enemy.
5 38 Promoted to Noble (Diplomat) rank 4 with the new title Counsellor.
6 38 Continued as Noble (Diplomat).
6 42 Inherit a gift from a rich relative.
6 42 Promoted to Noble (Diplomat) rank 5 with the new title Minister.
7 42 Continued as Noble (Diplomat).
7 45 Sol McLean make an alliance with a powerful and charismatic noble, who becomes an Ally.
7 46 Promoted to Noble (Diplomat) rank 6 with the new title Ambassador.
8 46 Voluntarily left Diplomat
8 46 Failed to qualify for Courier (Scout).
8 46 Submitted to the draft.
8 46 Became a Agent (Law Enforcement) with the new title Rookie.
8 48 Sol McLean's work ends up coming home with Sol McLean, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
9 48 Became a Drifter (Wanderer).
9 51 Betrayed by a friend. One of Sol McLean's Contacts or Allies betrays Sol McLean, ending Sol McLean's career. That Contact or Ally becomes a Rival or Enemy.
10 51 Aging Crisis. Owe 50,000 for medical bills.
10 51 Retired at age 51.
10 51 Retired.
10 54 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
11 55 Aging Crisis. Owe 30,000 for medical bills.
11 57 Gained a contact.
12 59 Aging Crisis. Owe 60,000 for medical bills.
12 60 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
13 63 Aging Crisis. Owe 60,000 for medical bills.
13 65 Betrayal. Convert an Ally into a Rival or Enemy.
14 67 Aging Crisis. Owe 50,000 for medical bills.
14 68 A new romantic starts. Gain an Ally.
15 71 Aging Crisis. Owe 20,000 for medical bills.
15 73 Spend time with an alien race. Gain a contact.
16 75 Aging Crisis. Owe 50,000 for medical bills.
16 79 Find an Alien Artifact.
17 79 Aging Crisis. Owe 50,000 for medical bills.
17 83 Gained a contact.
18 83 Aging Crisis. Owe 30,000 for medical bills.
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