Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
21 |
Squire Andrews run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
21 |
Failed to qualify for Intelligence (Agent). |
2 |
21 |
Continued as Drifter (Wanderer). |
2 |
23 |
Survived a risky adventure but gained nothing. |
3 |
25 |
Continued as Drifter (Wanderer). |
4 |
29 |
Continued as Drifter (Wanderer). |
4 |
30 |
Squire Andrews do not know what happened to Squire Andrews. There is a gap in Squire Andrews's memory. |
5 |
30 |
Became a Citizen (Worker). |
5 |
33 |
A new romantic starts. Gain an Ally. |
6 |
34 |
Continued as Citizen (Worker). |
6 |
36 |
Squire Andrews gain experience in a technical field as a computer operator or surveyor. |
6 |
38 |
Promoted to Citizen (Worker) rank 1. |
7 |
38 |
Continued as Citizen (Worker). |
7 |
42 |
Squire Andrews befriend a superior in the corporation or the colony. |
7 |
42 |
Promoted to Citizen (Worker) rank 2 with the new title Technician. |
8 |
42 |
Aging Crisis. Owe 50,000 for medical bills. |
8 |
42 |
Retired at age 42. |
8 |
42 |
Continued as Citizen (Worker). |
8 |
46 |
Squire Andrews's business expands, Squire Andrews's corporation grows, or the colony thrives. |
8 |
46 |
Forced to muster out. |
9 |
46 |
Aging Crisis. Owe 10,000 for medical bills. |
9 |
46 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
9 |
50 |
Squire Andrews is caught in the periphery of a scandal. |
9 |
50 |
Demoted to Believer (Holy Warrior) rank -1. |
10 |
50 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
50 |
Voluntarily left Holy Warrior |
10 |
50 |
Retired. |
10 |
54 |
Moved to a new world. |
11 |
54 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
58 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
12 |
58 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
60 |
Gained a contact. |
13 |
62 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
65 |
Gained a contact. |
14 |
66 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
69 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
15 |
70 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
72 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
74 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
77 |
Gained a contact. |
17 |
78 |
Aging Crisis. Owe 10,000 for medical bills. |
17 |
82 |
A new romantic starts. Gain an Ally. |
18 |
82 |
Aging Crisis. Owe 20,000 for medical bills. |