Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Field Researcher). |
1 |
21 |
Birth or Death involving a family member or close friend. |
2 |
22 |
Continued as Scholar (Field Researcher). |
2 |
23 |
Caught cheating in some fashion, advancing Squire Strachan's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
2 |
23 |
Squire Strachan's work is sabotaged by unknown parties. Squire Strachan may salvage what Squire Strachan can and give up. |
2 |
23 |
Gain an Enemy |
2 |
26 |
Promoted to Scholar (Field Researcher) rank 1. |
3 |
26 |
Continued as Scholar (Field Researcher). |
3 |
29 |
Advanced training in a specialist field. |
4 |
30 |
Continued as Scholar (Field Researcher). |
4 |
33 |
Make a breakthrough in Squire Strachan's field. |
4 |
34 |
Promoted to Scholar (Field Researcher) rank 2. |
5 |
34 |
Continued as Scholar (Field Researcher). |
5 |
35 |
Win a prestigious prize for Squire Strachan's work. |
5 |
38 |
Promoted to Scholar (Field Researcher) rank 3. |
6 |
38 |
Continued as Scholar (Field Researcher). |
6 |
41 |
Make a breakthrough in Squire Strachan's field. |
6 |
42 |
Promoted to Scholar (Field Researcher) rank 4. |
7 |
42 |
Continued as Scholar (Field Researcher). |
7 |
45 |
Caught cheating in some fashion, advancing Squire Strachan's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
7 |
45 |
A disaster leaves several injured, and others blame Squire Strachan, forcing Squire Strachan to leave Squire Strachan's career. Gain a Rival. |
7 |
45 |
Severely injured. Fully recovered. Owe 2,500 for medical bills. |
7 |
45 |
Gain an Enemy |
7 |
46 |
Promoted to Scholar (Field Researcher) rank 5. |
8 |
46 |
Voluntarily left Field Researcher |
8 |
46 |
Became a Drifter (Wanderer). |
8 |
49 |
Lost eye or limb. Owe 2,500 for medical bills. |
9 |
49 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
9 |
50 |
Squire Strachan aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
10 |
50 |
Failed to qualify for Artist (Entertainer). |
10 |
50 |
Submitted to the draft. |
10 |
50 |
Became a Agent (Law Enforcement) with the new title Rookie. |
10 |
52 |
Squire Strachan's work ends up coming home with Squire Strachan, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
11 |
52 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
52 |
Retired at age 52. |
11 |
52 |
Retired. |
11 |
56 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
12 |
56 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
57 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
60 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
63 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
14 |
64 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
66 |
A new romantic starts. Gain an Ally. |
15 |
68 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
70 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
16 |
72 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
73 |
Moved to a new world. |
17 |
76 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
78 |
Gained a contact. |
18 |
80 |
Aging Crisis. Owe 10,000 for medical bills. |