Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Marine Academy (Military Academy). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
20 |
Attempted a risky adventure and was injured. |
1 |
20 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
1 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Voluntarily left Wanderer |
2 |
22 |
Became a Citizen (Worker). |
2 |
23 |
Advanced training in a specialist field. |
3 |
26 |
Continued as Citizen (Worker). |
3 |
29 |
Good fortune |
3 |
30 |
Promoted to Citizen (Worker) rank 1. |
4 |
30 |
Continued as Citizen (Worker). |
4 |
33 |
Stacy Maltby is rewarded for Stacy Maltby's diligence or cunning. |
4 |
34 |
Promoted to Citizen (Worker) rank 2 with the new title Technician. |
5 |
34 |
Continued as Citizen (Worker). |
5 |
38 |
Stacy Maltby is rewarded for Stacy Maltby's diligence or cunning. |
6 |
38 |
Continued as Citizen (Worker). |
6 |
41 |
Severely injured. Fully recovered. Owe 12,500 for medical bills. |
7 |
42 |
Continued as Citizen (Worker). |
7 |
45 |
Stacy Maltby is rewarded for Stacy Maltby's diligence or cunning. |
7 |
46 |
Promoted to Citizen (Worker) rank 3. |
8 |
46 |
Continued as Citizen (Worker). |
8 |
49 |
Stacy Maltby is rewarded for Stacy Maltby's diligence or cunning. |
8 |
50 |
Promoted to Citizen (Worker) rank 4 with the new title Craftsman. |
9 |
50 |
Continued as Citizen (Worker). |
9 |
52 |
Stacy Maltby rise to a position of power in Stacy Maltby's colony or corporation. |
9 |
54 |
Promoted to Citizen (Worker) rank 5. |
10 |
54 |
Continued as Citizen (Worker). |
10 |
55 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
10 |
58 |
Promoted to Citizen (Worker) rank 6 with the new title Master Technician. |
10 |
58 |
Forced to muster out. |
11 |
58 |
Became a Agent (Law Enforcement) with the new title Rookie. |
11 |
61 |
Go undercover to investigate an enemy. |
11 |
61 |
Betrayed by a friend. One of Stacy Maltby's Contacts or Allies betrays Stacy Maltby, ending Stacy Maltby's career. That Contact or Ally becomes a Rival or Enemy. |
11 |
62 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
12 |
62 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
62 |
Retired at age 62. |
12 |
62 |
Continued as Agent (Law Enforcement). |
12 |
63 |
Stacy Maltby's work ends up coming home with Stacy Maltby, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
13 |
63 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
63 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
13 |
67 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
13 |
67 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
14 |
67 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
67 |
Continued as Believer (Holy Warrior). |
14 |
70 |
Stacy Maltby retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
14 |
71 |
Promoted to Believer (Holy Warrior) rank 2 with the new title Combat Leader. |
15 |
71 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
71 |
Continued as Believer (Holy Warrior). |
15 |
73 |
Stacy Maltby refused an offer of inducements to betray Stacy Maltby's faith. Gain 4 enemies. |
15 |
75 |
Promoted to Believer (Holy Warrior) rank 3 with the new title Force Commander. |
16 |
75 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
75 |
Continued as Believer (Holy Warrior). |
16 |
76 |
A notable academic consults with Stacy Maltby about a publication or documentary he is working on. Gain a Contact in academia. |
16 |
79 |
Forced to muster out. |
17 |
79 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
79 |
Retired. |
17 |
80 |
Birth or Death involving a family member or close friend. |
18 |
83 |
Aging Crisis. Owe 10,000 for medical bills. |