Retired Detective Stanley Sim  

Species Age Sex Str Dex End Int Edu SocUPP
Iltharan 83 M 1 (-2) 1 (-2) 1 (-2) 2 (-2) 7 (0) 5 (-1)111275
Overly wrinkled skin for age, Hairy back, Mild
 
Skills
Admin 1
Advocate 2
Athletics (Dexterity) 1
Carouse 1
Deception 1
Drive 0
Flyer (Grav) 1
Gun Combat (Archaic) 1
Investigate 0
Jack-of-All-Trades 1
Language (Gvegh (Vargr)) 1
Mechanic 0
Recon 2
Seafarer 0
Streetwise 1
Survival 2
Vacc Suit 1
CareerAssignmentTitleRankTerms
Agent Law Enforcement Detective34
Drifter Barbarian 12
Drifter Wanderer 25
Retired 05
 
Name Type Affinity Enmity Power Influence Species
Vallie Shackley Enemy 0 4 1 0 Iltharan (F/86)
Turner Watson Enemy 0 0 1 2 Thaggeshi (M/18)
Ted Griffiths Contact 3 2 0 0 Thaggeshi (M/28)
Thomas Fernandez Contact 0 0 0 2 Iltharan (M/41)
Washington McLachlan Contact 0 0 1 2 Iltharan (M/59)
Washington McLachlan’s relationships have begun to affect the character.
Winfred Bradley Contact 6 0 3 2 Iltharan (M/63)
Relationship becomes more moderate. Ally becomes a contact.
Tracy Sanchez Ally 2 0 1 2 Iltharan (M/38)
 
Term Age History
1 18 Failed to qualify for Field Researcher (Scholar).
1 18 Submitted to the draft.
1 18 Became a Agent (Law Enforcement) with the new title Rookie.
1 20 Go undercover to investigate an enemy.
1 20 A revolution, attack or other unusual event throws Stanley Sim's life into chaos, forcing Stanley Sim to leave the planet.
1 22 Forced to continue current assignment.
1 22 Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal.
2 22 Continued as Agent (Law Enforcement).
2 25 Advanced training in a specialist field.
2 26 Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant.
3 26 Continued as Agent (Law Enforcement).
3 29 Go undercover to investigate an enemy.
3 30 Stanley Sim's business expands, Stanley Sim's corporation grows, or the colony thrives.
3 30 Promoted to Agent (Law Enforcement) rank 3 with the new title Detective.
4 30 Continued as Agent (Law Enforcement).
4 34 Established a network of contacts. Gain 3 contacts.
4 34 Forced to muster out.
5 34 Failed to qualify for Surveyor (Scout).
5 34 Became a Drifter (Barbarian).
5 35 Amnesia.
5 38 Promoted to Drifter (Barbarian) rank 1.
6 38 Continued as Drifter (Barbarian).
6 41 Stanley Sim do not know what happened to Stanley Sim. There is a gap in Stanley Sim's memory.
7 41 Failed to qualify for Scientist (Scholar).
7 41 Switched to Drifter (Wanderer).
7 45 Lightly injured, no permanent damage. Fully recovered.
8 45 Failed to qualify for Merchant Marine (Merchant).
8 45 Continued as Drifter (Wanderer).
8 49 Promoted to Drifter (Wanderer) rank 1.
9 49 Continued as Drifter (Wanderer).
9 52 Find Ancient Technology.
10 53 Continued as Drifter (Wanderer).
10 55 Attacked by enemies and injured.
10 55 Scarred. Fully recovered. Owe 2,500 for medical bills.
10 55 Gain Enemy if Stanley Sim don't already have one.
10 57 Promoted to Drifter (Wanderer) rank 2.
11 57 Aging Crisis. Owe 30,000 for medical bills.
11 57 Retired at age 57.
11 57 Continued as Drifter (Wanderer).
11 60 Lightly injured, no permanent damage. Fully recovered.
12 60 Aging Crisis. Owe 30,000 for medical bills.
12 60 Retired.
12 61 Moved to a new world.
13 64 Aging Crisis. Owe 50,000 for medical bills.
13 65 A new romantic starts. Gain an Ally.
14 68 Aging Crisis. Owe 60,000 for medical bills.
14 69 Birth or Death involving a family member or close friend.
15 72 Aging Crisis. Owe 20,000 for medical bills.
15 73 A romantic relationship ends badly. Gain a Rival or Enemy.
16 76 Aging Crisis. Owe 40,000 for medical bills.
16 80 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
17 80 Aging Crisis. Owe 10,000 for medical bills.
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