Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
22 |
Embroiled in legal trouble. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
25 |
A series of bad deals and decisions force Ted Teague into bankruptcy. Ted Teague salvages what Ted Teague can. |
3 |
25 |
Became a Citizen (Colonist). |
3 |
27 |
Advanced training in a specialist field. |
3 |
29 |
Promoted to Citizen (Colonist) rank 1. |
4 |
29 |
Continued as Citizen (Colonist). |
4 |
31 |
Ted Teague gain experience in a technical field as a computer operator or surveyor. |
4 |
33 |
Promoted to Citizen (Colonist) rank 2 with the new title Settler. |
5 |
33 |
Continued as Citizen (Colonist). |
5 |
34 |
Ted Teague is rewarded for Ted Teague's diligence or cunning. |
5 |
37 |
Promoted to Citizen (Colonist) rank 3. |
6 |
37 |
Continued as Citizen (Colonist). |
6 |
39 |
Ted Teague rise to a position of power in Ted Teague's colony or corporation. |
6 |
41 |
Promoted to Citizen (Colonist) rank 4 with the new title Explorer. |
7 |
41 |
Continued as Citizen (Colonist). |
7 |
44 |
Advanced training in a specialist field. |
7 |
45 |
Promoted to Citizen (Colonist) rank 5. |
7 |
45 |
Forced to muster out. |
8 |
45 |
Became a Drifter (Scavenger). |
8 |
48 |
Ted Teague do not know what happened to Ted Teague. There is a gap in Ted Teague's memory. |
9 |
48 |
Failed to qualify for Artist (Entertainer). |
9 |
48 |
Switched to Drifter (Barbarian). |
9 |
49 |
Attacked by enemies that Ted Teague easily defeat. |
9 |
49 |
Gain Enemy if Ted Teague don't already have one. |
10 |
52 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
52 |
Retired at age 52. |
10 |
52 |
Continued as Drifter (Barbarian). |
10 |
53 |
Betrayed by a friend. One of Ted Teague's Contacts or Allies betrays Ted Teague, ending Ted Teague's career. That Contact or Ally becomes a Rival or Enemy. |
11 |
53 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
53 |
Retired. |
11 |
55 |
Good fortune. |
12 |
57 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
58 |
Good fortune. |
13 |
61 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
62 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
65 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
66 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
69 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
73 |
Accused of a crime. |
16 |
73 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
76 |
Good fortune. |
17 |
77 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
79 |
Nearly killed. Owe 30,000 for medical bills. |
18 |
81 |
Aging Crisis. Owe 20,000 for medical bills. |