Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Broker). |
1 |
22 |
Make an unexpected connection outside Thad Jones's normal circles. Gain a Contact. |
1 |
22 |
Forced to continue current assignment. |
1 |
22 |
Promoted to Merchant (Broker) rank 1. |
2 |
22 |
Continued as Merchant (Broker). |
2 |
25 |
Embroiled in legal trouble. |
2 |
26 |
Promoted to Merchant (Broker) rank 2. |
3 |
26 |
Voluntarily left Broker |
3 |
26 |
Became a Drifter (Scavenger). |
3 |
29 |
Attacked by enemies and injured. |
3 |
29 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
3 |
29 |
Gain Enemy if Thad Jones don't already have one. |
3 |
30 |
Promoted to Drifter (Scavenger) rank 1. |
4 |
30 |
Continued as Drifter (Scavenger). |
4 |
34 |
Attacked by enemies and injured. |
4 |
34 |
Lightly injured, no permanent damage. Fully recovered. |
4 |
34 |
Gain Enemy if Thad Jones don't already have one. |
4 |
34 |
Promoted to Drifter (Scavenger) rank 2. |
5 |
34 |
Continued as Drifter (Scavenger). |
5 |
36 |
Offered job by a patron. Now owe him a favor. |
5 |
38 |
Promoted to Drifter (Scavenger) rank 3. |
6 |
38 |
Became a Citizen (Colonist). |
6 |
42 |
Thad Jones's business expands, Thad Jones's corporation grows, or the colony thrives. |
6 |
42 |
Promoted to Citizen (Colonist) rank 1. |
7 |
42 |
Continued as Citizen (Colonist). |
7 |
44 |
Thad Jones gain experience in a technical field as a computer operator or surveyor. |
7 |
46 |
Promoted to Citizen (Colonist) rank 2 with the new title Settler. |
8 |
46 |
Continued as Citizen (Colonist). |
8 |
47 |
Thad Jones gain experience in a technical field as a computer operator or surveyor. |
8 |
50 |
Promoted to Citizen (Colonist) rank 3. |
9 |
50 |
Continued as Citizen (Colonist). |
9 |
54 |
Spent time maintaining and using heavy vehicles. |
9 |
54 |
Promoted to Citizen (Colonist) rank 4 with the new title Explorer. |
10 |
54 |
Continued as Citizen (Colonist). |
10 |
56 |
Thad Jones learn something Thad Jones should not have – a corporate secret, a political scandal – which Thad Jones can profit from illegally. |
10 |
56 |
Gain a criminal contact. |
10 |
58 |
Promoted to Citizen (Colonist) rank 5. |
11 |
58 |
Continued as Citizen (Colonist). |
11 |
62 |
Thad Jones's business expands, Thad Jones's corporation grows, or the colony thrives. |
11 |
62 |
Promoted to Citizen (Colonist) rank 6. |
12 |
62 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
62 |
Retired at age 62. |
12 |
62 |
Voluntarily left Colonist |
12 |
62 |
Retired. |
12 |
65 |
Gained a contact. |
13 |
66 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
70 |
Encounter a Psionic institute. |
13 |
70 |
Tested for psionic powers |
14 |
70 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
73 |
Good fortune. |
15 |
74 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
75 |
A new romantic starts. Gain an Ally. |
16 |
78 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
79 |
Lightly injured, no permanent damage. Fully recovered. |
17 |
82 |
Aging Crisis. Owe 20,000 for medical bills. |