Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
21 |
Become leader in social movement. |
1 |
21 |
Gain an Ally and an Enemy. |
1 |
25 |
Left the colonies. |
2 |
25 |
Failed to qualify for Worker (Citizen). |
2 |
25 |
Submitted to the draft. |
2 |
25 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
26 |
Bankrupted by a rival. Gain the other trader as a Rival. |
3 |
26 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
3 |
27 |
A new romantic starts. Gain an Ally. |
4 |
30 |
Continued as Believer (Missionary/Humanitarian). |
4 |
33 |
Truman Hays is chosen to represent Truman Hays's faith in a vid show or other highly public forum. |
5 |
34 |
Continued as Believer (Missionary/Humanitarian). |
5 |
38 |
Someone more charismatic but less devout than Truman Hays has become Truman Hays's superior. |
5 |
38 |
Forced to muster out. |
6 |
38 |
Became a Scout (Courier). |
6 |
41 |
Truman Hays's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
7 |
42 |
Continued as Scout (Courier). |
7 |
45 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
8 |
46 |
Aging Crisis. Owe 50,000 for medical bills. |
8 |
46 |
Retired at age 46. |
8 |
46 |
Continued as Scout (Courier). |
8 |
49 |
Truman Hays's ship is ambushed by enemy vessels. Truman Hays successfully bargain with them. |
9 |
50 |
Aging Crisis. Owe 10,000 for medical bills. |
9 |
50 |
Continued as Scout (Courier). |
9 |
52 |
Gained a contact. |
10 |
54 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
54 |
Continued as Scout (Courier). |
10 |
58 |
Truman Hays's scout ship is one of the first on the scene to rescue the survivors of a disaster but Truman Hays fail to help. Gain an Enemy. |
10 |
58 |
Truman Hays's ship is damaged, and Truman Hays have to hitch-hike Truman Hays's way back across the stars to the nearest scout base. |
10 |
58 |
Gain 4 Contacts. Gain 3 Enemies. |
11 |
58 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
58 |
Continued as Scout (Courier). |
11 |
60 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
12 |
60 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
60 |
Retired. |
12 |
63 |
Moved to a new world. |
13 |
64 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
65 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
68 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
71 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
15 |
72 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
73 |
Birth or Death involving a family member or close friend. |
16 |
76 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
79 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
80 |
Aging Crisis. Owe 50,000 for medical bills. |