Retired Team Leader Walter Austin  

Species Age Sex Str Dex End Int Edu SocUPP
Dynchia 83 M 1 (-2) 1 (-2) 1 (-2) 3 (-1) 6 (0) 7 (0)111367
Rawboned
 
Skills
Advocate 0
Art (Performing) 0
Carouse 1
Deception 0
Drive 0
Electronics (Sensors) 1
Gun Combat 0
Jack-of-All-Trades 1
Leadership 1
Persuade 3
Profession (Worker/Religion) 1
Recon 1
Science (Social Sciences/Belief) 1
Steward 0
CareerAssignmentTitleRankTerms
Entertainer Artist 02
Scout Surveyor 01
Citizen Corporate 11
Drifter Wanderer 02
Believer Holy Warrior Hopeful01
Believer Missionary/Humanitarian Team Leader24
Retired 06
 
Name Type Affinity Enmity Power Influence Species
Minerva Connor Enemy 0 4 0 4 Dynchia (F/30)
Minerva Connor fell on hard times.
Susanna Fawns Enemy 0 3 3 1 Ayansh'i (F/72)
Relationship becomes more intense.
Idella Fleming Rival 1 2 2 5 Dynchia (F/40)
Helma Owens Rival 1 0 1 1 Dynchia (F/34)
Aubrey Evans Rival 0 1 0 2 Murrissi (F/85)
Rick Remmington Ally 3 0 0 0 Murrissi (M/34)
Louie Raycraft Rival 2 2 1 5 Lancian (F/51)
Beryl Little Enemy 0 3 1 3 Pirian (F/46)
Beryl Little is found or reported dead.
Beryl Little gains in influence.
Leda Carlson Enemy 0 3 1 5 Dynchia (F/37)
Leda Carlson belongs to an unusual cultural or religious group.
Edyth McLean Enemy 0 3 4 2 Thaggeshi (F/63)
Edyth McLean is missing under suspicious circumstances.
Flossie Edye Ally 4 0 1 1 Dynchia (F/39)
Flossie Edye belongs to an unusual cultural or religious group.
Salvatore McDermot Rival 2 1 0 2 Dynchia (M/33)
Forgiveness.
Joshua Franklin Ally 3 6 2 0 Traltar (M/20)
Very bad falling out.
 
Term Age History
1 18 Became a Entertainer (Artist).
1 19 Criticised a questionable political leader on Walter Austin's homeworld, causing his downfall. Gain an Enemy
1 19 Walter Austin is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy
2 22 Continued as Entertainer (Artist).
2 25 Criticised a questionable political leader on Walter Austin's homeworld, causing his downfall. Gain an Enemy
2 25 Public opinion turns on Walter Austin.
3 26 Voluntarily left Artist
3 26 Became a Scout (Surveyor).
3 30 Psychologically damaged by Walter Austin's time in the scouts.
4 30 Became a Citizen (Corporate).
4 34 Severely injured. Fully recovered. Owe 3,750 for medical bills.
4 34 Promoted to Citizen (Corporate) rank 1.
5 34 Voluntarily left Corporate
5 34 Became a Drifter (Wanderer).
5 35 Walter Austin run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
6 35 Became a Believer (Holy Warrior) with the new title Hopeful.
6 38 Walter Austin come into conflict with a splinter group Walter Austin's own religion which maintains Walter Austin's version is the wrong one. Gain 2 Rivals.
7 38 Returned to Drifter (Wanderer).
7 42 Betrayed by a friend. One of Walter Austin's Contacts or Allies betrays Walter Austin, ending Walter Austin's career. That Contact or Ally becomes a Rival or Enemy.
8 42 Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
8 45 Walter Austin secretly provide religious rites for a dying leader or noble, although they do not share Walter Austin's faith. Gain an Ally in the family and a Rival who disagrees with Walter Austin's choice.
8 46 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
9 46 Continued as Believer (Missionary/Humanitarian).
9 50 Walter Austin refuse to secretly provide religious rites for a dying leader or noble, because they do not share Walter Austin's faith.
9 50 Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader.
10 50 Continued as Believer (Missionary/Humanitarian).
10 54 Walter Austin refused an offer of inducements to betray Walter Austin's faith. Gain 3 enemies.
11 54 Continued as Believer (Missionary/Humanitarian).
11 58 Walter Austin secretly provide religious rites for a dying leader or noble, although they do not share Walter Austin's faith. Gain an Ally in the family and a Rival who disagrees with Walter Austin's choice.
11 58 Forced to muster out.
12 58 Aging Crisis. Owe 40,000 for medical bills.
12 58 Retired at age 58.
12 58 Retired.
12 62 Moved to a new world.
13 62 Aging Crisis. Owe 60,000 for medical bills.
13 66 Victim of a crime.
14 66 Aging Crisis. Owe 30,000 for medical bills.
14 70 Moved to a new world.
15 70 Aging Crisis. Owe 60,000 for medical bills.
15 74 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
16 74 Aging Crisis. Owe 30,000 for medical bills.
16 78 A romantic relationship ends badly. Gain a Rival or Enemy.
17 78 Aging Crisis. Owe 10,000 for medical bills.
17 82 Moved to a new world.
18 82 Aging Crisis. Owe 20,000 for medical bills.
An error has occurred. This application may no longer respond until reloaded. Reload 🗙