Retired Warrior Walter Stanley  

Species Age Sex Str Dex End Int Edu SocUPP
Sydite 83 M 1 (-2) 1 (-2) 1 (-2) 5 (-1) 3 (-1) 3 (-1)111533
Startled
 
Skills
Athletics (Dexterity) 1
Broker 0
Drive 0
Electronics (Remote Ops) 1
Flyer 0
Gun Combat (Archaic) 2
Language (Oynprith (Droyne)) 2
Language (Zdetl (Zhodani)) 1
Mechanic 2
Melee (Blade) 1
Persuade 0
Pilot 0
Profession (Freeloader) 0
Recon 1
Science (Social Sciences/Belief) 1
Steward 0
Streetwise 2
Survival 2
Vacc Suit 1
CareerAssignmentTitleRankTerms
Merchant Merchant Marine 4th Officer23
Agent Corporate Agent 01
Drifter Scavenger 02
Scholar Physician 02
Drifter Barbarian Warrior23
Believer Holy Warrior Fighter12
Retired 04
 
Name Type Affinity Enmity Power Influence Species
Nina Fillanes Contact 0 1 1 1 Sydite (F/72)
Jewell Barry Rival 0 4 1 0 Kargol (M/50)
Relationship becomes more moderate. Enemy becomes a rival.
Robin Russell Ally 3 0 0 3 Sydite (F/22)
Uuestogz Taksfen Ally 2 0 3 3 Vargr, Imperium (M/15)
Angelina Brooks Rival 0 2 0 3 Answerin (F/22)
Rose McKinnon Contact 3 0 1 3 Sydite (M/41)
Shirley Edye Contact 1 2 1 6 Urunishani (F/45)
Eddie Willis Ally 0 0 4 0 Sydite (M/22)
Eddie Willis is in prison or otherwise trapped somewhere.
 
Term Age History
1 18 Failed to qualify for Explorer (Scout).
1 18 Submitted to the draft.
1 18 Became a Merchant (Merchant Marine) with the new title Crewman.
1 21 Make an unexpected connection outside Walter Stanley's normal circles. Gain a Contact.
1 22 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
2 22 Continued as Merchant (Merchant Marine).
2 24 Given advanced training in a specialist field
2 26 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
3 26 Continued as Merchant (Merchant Marine).
3 28 Imperial trade restrictions force Walter Stanley out of business.
4 28 Became a Agent (Corporate Agent).
4 31 Life ruined by a criminal gang. Gain the gang as an Enemy
5 31 Failed to qualify for Line/Crew (Navy).
5 31 Became a Drifter (Scavenger).
6 35 Continued as Drifter (Scavenger).
6 38 Walter Stanley do not know what happened to Walter Stanley. There is a gap in Walter Stanley's memory.
7 38 Became a Scholar (Physician).
7 42 Make a breakthrough in Walter Stanley's field.
8 42 Continued as Scholar (Physician).
8 46 Refuse to join a cheat in some fashion.
9 46 Voluntarily left Physician
9 46 Switched to Drifter (Barbarian).
9 47 Find valuable salvage.
9 50 Promoted to Drifter (Barbarian) rank 1.
10 50 Continued as Drifter (Barbarian).
10 52 Contact with Government.
10 54 Forced to continue current assignment.
10 54 Promoted to Drifter (Barbarian) rank 2 with the new title Warrior.
11 54 Aging Crisis. Owe 40,000 for medical bills.
11 54 Retired at age 54.
11 54 Continued as Drifter (Barbarian).
11 56 Walter Stanley run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
12 56 Aging Crisis. Owe 40,000 for medical bills.
12 56 Became a Believer (Holy Warrior) with the new title Hopeful.
12 59 A new romantic starts. Gain an Ally.
13 60 Aging Crisis. Owe 20,000 for medical bills.
13 60 Continued as Believer (Holy Warrior).
13 62 Walter Stanley secretly provide religious rites for a dying leader or noble, although they do not share Walter Stanley's faith. Gain an Ally in the family and a Rival who disagrees with Walter Stanley's choice.
13 64 Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter.
14 64 Aging Crisis. Owe 30,000 for medical bills.
14 64 Voluntarily left Holy Warrior
14 64 Retired.
14 65 Betrayal. Convert an Ally into a Rival or Enemy.
15 68 Aging Crisis. Owe 50,000 for medical bills.
15 69 Gained a contact.
16 72 Aging Crisis. Owe 50,000 for medical bills.
16 74 Gained a contact.
17 76 Aging Crisis. Owe 40,000 for medical bills.
17 80 A new romantic starts. Gain an Ally.
18 80 Aging Crisis. Owe 10,000 for medical bills.
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