Term |
Age |
History |
---|
1 |
18 |
Became a Marine (Star Marine) with the new title Marine. |
1 |
20 |
Scarred. Fully recovered. |
2 |
20 |
Failed to qualify for Law Enforcement (Agent). |
2 |
20 |
Became a Drifter (Scavenger). |
2 |
23 |
A new romantic starts. Gain an Ally. |
2 |
24 |
Promoted to Drifter (Scavenger) rank 1. |
3 |
24 |
Continued as Drifter (Scavenger). |
3 |
27 |
Suffer from a life-threatening illness. |
4 |
27 |
Failed to qualify for Merchant Marine (Merchant). |
4 |
27 |
Submitted to the draft. |
4 |
27 |
Became a Army (Infantry) with the new title Private. |
4 |
29 |
Assigned to an urbanised planet torn by war. |
4 |
31 |
Promoted to Army (Infantry) rank 1 with the new title Lance Corporal. |
5 |
31 |
Voluntarily left Infantry |
5 |
31 |
Became a Merchant (Broker). |
5 |
35 |
A sudden war destroys Wayne Hall's trade routes and contacts, forcing Wayne Hall to flee that region of space. |
5 |
35 |
Gain rebels as Enemy |
6 |
35 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
6 |
39 |
Wayne Hall faith is shaken. |
7 |
39 |
Continued as Believer (Missionary/Humanitarian). |
7 |
41 |
Wayne Hall have been following false teachings! |
8 |
41 |
Returned to Drifter (Scavenger). |
8 |
42 |
Severely injured. Owe 25,000 for medical bills. |
9 |
42 |
Failed to qualify for Merchant Academy. |
9 |
42 |
Switched to Drifter (Wanderer). |
9 |
43 |
Attacked by enemies that Wayne Hall easily defeat. |
9 |
43 |
Gain Enemy if Wayne Hall don't already have one. |
9 |
46 |
Promoted to Drifter (Wanderer) rank 1. |
10 |
46 |
Continued as Drifter (Wanderer). |
10 |
48 |
Suffer from a life-threatening illness. |
11 |
48 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
48 |
Retired at age 48. |
11 |
48 |
Returned to Believer (Missionary/Humanitarian). |
11 |
51 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
11 |
52 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
12 |
52 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
52 |
Continued as Believer (Missionary/Humanitarian). |
12 |
53 |
Wayne Hall is sent to a new community or parish to preach The Word among the poor. |
12 |
56 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
13 |
56 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
56 |
Voluntarily left Missionary/Humanitarian |
13 |
56 |
Retired. |
13 |
60 |
Victim of a crime. |
14 |
60 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
61 |
A new romantic starts. Gain an Ally. |
15 |
64 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
68 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
68 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
72 |
Birth or Death involving a family member or close friend. |
17 |
72 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
75 |
Birth or Death involving a family member or close friend. |
18 |
76 |
Aging Crisis. Owe 60,000 for medical bills. |
18 |
80 |
Betrayal. Convert an Ally into a Rival or Enemy. |
19 |
80 |
Aging Crisis. Owe 40,000 for medical bills. |