Retired Scout Wilber Pierce  

Species Age Sex Str Dex End Int Edu SocUPP
Cassilldan 83 M 1 (-2) 1 (-2) 1 (-2) 7 (0) 4 (-1) 1 (-2)111741
Solution-oriented, Distraught
 
Skills
Animals 0
Athletics 0
Diplomat 0
Drive 0
Electronics (Sensors) 1
Flyer (Ornithopter) 1
Gun Combat (Energy) 1
Gun Combat (Slug) 1
Jack-of-All-Trades 1
Pilot (Small Craft) 1
Profession (Freeloader/Scrounging) 1
Recon 1
Streetwise 2
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Citizen Colonist 12
Agent Intelligence 01
Scout Surveyor Scout14
Drifter Scavenger 03
Believer Mainstream Believer Lay Person02
Retired 06
 
Name Type Affinity Enmity Power Influence Species
Evert Jacobs Ally 3 0 5 2 Cassilldan (M/46)
Evert Jacobs is in desperate trouble and could use the character’s help.
Ethan Kerran Enemy 5 2 1 0 Cassilldan (M/50)
reconciliation.
Reta Nelson Enemy 0 3 0 1 Ayansh'i (F/66)
Enos Hernandez Enemy 0 3 3 1 Darrian, Imperium (M/26)
Clyde Sutton Enemy 0 3 0 2 Dynchia (M/30)
Clyde Sutton is actually an organisation such as a political movement or modest sized business.
Diana Hanrahan Enemy 0 2 1 0 Swanfeh (F/13)
Delphia Beckham Ally 3 0 3 0 Sydite (F/38)
Seth Weakman Contact 2 0 1 0 Cassilldan (M/17)
Seth Weakman is particularly unusual, such as an artificial intelligence or very alien being.
Randy Allen Contact 3 1 1 3 Cassilldan (M/21)
 
Term Age History
1 18 Became a Citizen (Colonist).
1 21 Severely injured. Fully recovered. Owe 2,500 for medical bills.
2 21 Became a Agent (Intelligence).
2 23 Nearly killed. Owe 7,500 for medical bills.
3 23 Became a Scout (Surveyor).
3 27 Spend several years jumping from world to world in Wilber Pierce's scout ship.
3 27 Promoted to Scout (Surveyor) rank 1 with the new title Scout.
4 27 Attempted to change assignments.
4 27 Failed to qualify for Explorer (Scout).
4 27 Continued as Scout (Surveyor).
4 29 Moved to a new world.
5 31 Continued as Scout (Surveyor).
5 34 Psychologically damaged by Wilber Pierce's time in the scouts.
6 34 Failed to qualify for Performer (Entertainer).
6 34 Submitted to the draft.
6 34 Continued as Scout (Surveyor).
6 37 Lost eye or limb. Owe 5,000 for medical bills.
7 37 Returned to Citizen (Colonist).
7 40 Wilber Pierce learn something Wilber Pierce should not have – a corporate secret, a political scandal – which Wilber Pierce can profit from illegally.
7 41 Promoted to Citizen (Colonist) rank 1.
8 41 Voluntarily left Colonist
8 41 Became a Drifter (Scavenger).
8 42 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
9 45 Aging Crisis. Owe 50,000 for medical bills.
9 45 Retired at age 45.
9 45 Continued as Drifter (Scavenger).
9 48 Find valuable salvage.
10 49 Aging Crisis. Owe 40,000 for medical bills.
10 49 Continued as Drifter (Scavenger).
10 50 Suffer from a life-threatening illness.
11 50 Aging Crisis. Owe 40,000 for medical bills.
11 50 Became a Believer (Mainstream Believer) with the new title Lay Person.
11 51 Wilber Pierce retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
12 54 Aging Crisis. Owe 10,000 for medical bills.
12 54 Continued as Believer (Mainstream Believer).
12 58 Wilber Pierce refused an offer of inducements to betray Wilber Pierce's faith. Gain 5 enemies.
13 58 Aging Crisis. Owe 50,000 for medical bills.
13 58 Voluntarily left Mainstream Believer
13 58 Retired.
13 59 Betrayal. Convert an Ally into a Rival or Enemy.
14 62 Aging Crisis. Owe 20,000 for medical bills.
14 66 Betrayal. Convert an Ally into a Rival or Enemy.
15 66 Aging Crisis. Owe 50,000 for medical bills.
15 67 A new romantic starts. Gain an Ally.
16 70 Aging Crisis. Owe 60,000 for medical bills.
16 73 Betrayal. Convert an Ally into a Rival or Enemy.
17 74 Aging Crisis. Owe 50,000 for medical bills.
17 78 Gained a contact.
18 78 Aging Crisis. Owe 60,000 for medical bills.
18 82 Gained a contact.
19 82 Aging Crisis. Owe 50,000 for medical bills.
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