Retired Scout Wilfred Mcandrew  

Species Age Sex Str Dex End Int Edu SocUPP
Humaniti 83 M 1 (-2) 1 (-2) 1 (-2) 9 (1) 5 (-1) 1 (-2)111951
Uneven skin tone, Motherly
 
Skills
Admin 0
Carouse 1
Deception 1
Diplomat 0
Drive 0
Flyer 0
Gun Combat 0
Investigate 0
Jack-of-All-Trades 1
Mechanic 0
Melee (Bludgeon) 1
Pilot (Small Craft) 1
Recon 1
Stealth 0
Streetwise 2
Survival 0
Vacc Suit 2
CareerAssignmentTitleRankTerms
Agent Law Enforcement Corporal11
Drifter Wanderer 01
Merchant Merchant Marine Crewman01
Agent Corporate Agent Agent14
Scout Explorer Scout12
Drifter Barbarian 01
Believer Mainstream Believer Lay Person02
Retired 06
 
Name Type Affinity Enmity Power Influence Species
Eunice Twaddle Contact 1 0 6 1 Humaniti (F/29)
Selma Dart Contact 2 1 0 3 Humaniti (F/34)
Gaylord George Contact 1 1 5 6 Humaniti (M/51)
Violet Perry Enemy 0 1 5 0 Swanfeh (F/76)
Violet Perry’s relationships have begun to affect the character.
Bonnie Green Ally 3 1 0 3 Humaniti (F/22)
Bonnie Green was ruined by misfortune caused by the character.
Rosalind Peaton Rival 2 3 5 5 Humaniti (F/65)
 
Term Age History
1 18 Failed to qualify for Spacer Community.
1 18 Submitted to the draft.
1 18 Became a Agent (Law Enforcement) with the new title Rookie.
1 21 Uncover a major conspiracy against Wilfred Mcandrew's employers.
1 22 Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal.
2 22 Voluntarily left Law Enforcement
2 22 Failed to qualify for Artist (Entertainer).
2 22 Became a Drifter (Wanderer).
2 23 Suffer from a life-threatening illness.
3 23 Became a Merchant (Merchant Marine) with the new title Crewman.
3 25 Lightly injured, no permanent damage. Fully recovered.
4 25 Switched to Agent (Corporate Agent).
4 27 Established a network of contacts. Gain 3 contacts.
5 29 Continued as Agent (Corporate Agent).
5 30 Wilfred Mcandrew went above and beyond the call of duty.
5 33 Promoted to Agent (Corporate Agent) rank 1 with the new title Agent.
6 33 Continued as Agent (Corporate Agent).
6 37 Go undercover to investigate an enemy.
6 35 Wilfred Mcandrew spend months in the dangerous criminal underworld.
7 37 Continued as Agent (Corporate Agent).
7 38 Hard times caused by a lack of interstellar trade costs Wilfred Mcandrew's job.
8 38 Became a Scout (Explorer).
8 41 Wilfred Mcandrew discover a world, item or information of worth to the Imperium.
8 42 Promoted to Scout (Explorer) rank 1 with the new title Scout.
9 42 Continued as Scout (Explorer).
9 46 Wilfred Mcandrew have no idea what happened to Wilfred Mcandrew – they found Wilfred Mcandrew's ship drifting on the fringes of friendly space.
10 46 Failed to qualify for Broker (Merchant).
10 46 Switched to Drifter (Barbarian).
10 48 Offered job by a patron. Now owe him a favor.
11 50 Became a Believer (Mainstream Believer) with the new title Lay Person.
11 54 Wilfred Mcandrew refuse to secretly provide religious rites for a dying leader or noble, because they do not share Wilfred Mcandrew's faith.
12 54 Aging Crisis. Owe 50,000 for medical bills.
12 54 Retired at age 54.
12 54 Continued as Believer (Mainstream Believer).
12 57 Wilfred Mcandrew accepted an offer of inducements to betray Wilfred Mcandrew's faith. Gain 580,000 in cash.
13 58 Aging Crisis. Owe 20,000 for medical bills.
13 58 Retired.
13 62 Birth or Death involving a family member or close friend.
14 62 Aging Crisis. Owe 30,000 for medical bills.
14 66 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
15 66 Aging Crisis. Owe 10,000 for medical bills.
15 68 Betrayal. Convert an Ally into a Rival or Enemy.
16 70 Aging Crisis. Owe 40,000 for medical bills.
16 74 Betrayal. Convert an Ally into a Rival or Enemy.
17 74 Aging Crisis. Owe 60,000 for medical bills.
17 76 Betrayal. Convert an Ally into a Rival or Enemy.
18 78 Aging Crisis. Owe 50,000 for medical bills.
18 82 Accused of a crime.
19 82 Aging Crisis. Owe 20,000 for medical bills.
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