Retired Craftsman William Kelley  

Species Age Sex Str Dex End Int Edu SocUPP
Geonee 83 M 1 (-2) 1 (-2) 1 (-2) 2 (-2) 10 (1) 4 (-1)1112A4
Impressed
 
Skills
Advocate 1
Deception 1
Drive (Mole) 2
Electronics (Computers) 2
Engineer 0
Flyer (Ornithopter) 1
Gun Combat (Slug) 1
Jack-of-All-Trades 1
Mechanic 1
Medic 1
Profession (Worker/Civil Engineering) 1
Profession (Hostile Environment/Contaminent) 1
Recon 1
Science (Robotic Sciences/Robotics) 1
Seafarer 0
Steward 1
Streetwise 0
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Citizen Worker Craftsman47
Scout Explorer Scout12
Drifter Wanderer 01
Believer Mainstream Believer Lay Person02
Retired 03
 
EducationGraduated
University Failed
 
Name Type Affinity Enmity Power Influence Species
Cornelia Lowther Ally 1 0 3 5 Geonee (F/64)
 
Term Age History
1 18 Entered University.
1 21 War breaks out, triggering a mandatory draft.
1 21 Used social standing to avoid the draft.
1 22 Dropped out of university.
2 22 Became a Citizen (Worker).
2 26 Advanced training in a specialist field.
2 26 Promoted to Citizen (Worker) rank 1.
3 26 Continued as Citizen (Worker).
3 28 William Kelley learn something William Kelley should not have – a corporate secret, a political scandal – which William Kelley can profit from illegally.
4 30 Continued as Citizen (Worker).
4 34 William Kelley's business expands, William Kelley's corporation grows, or the colony thrives.
5 34 Continued as Citizen (Worker).
5 38 William Kelley is rewarded for William Kelley's diligence or cunning.
5 38 Promoted to Citizen (Worker) rank 2 with the new title Technician.
6 38 Continued as Citizen (Worker).
6 41 Good fortune
6 42 Promoted to Citizen (Worker) rank 3.
7 42 Continued as Citizen (Worker).
7 44 William Kelley is rewarded for William Kelley's diligence or cunning.
7 46 Promoted to Citizen (Worker) rank 4 with the new title Craftsman.
8 46 Continued as Citizen (Worker).
8 48 Hard times caused by a lack of interstellar trade costs William Kelley William Kelley's job.
9 48 Became a Scout (Explorer).
9 49 Good fortune
9 52 Promoted to Scout (Explorer) rank 1 with the new title Scout.
10 52 Continued as Scout (Explorer).
10 56 Scarred. Fully recovered. Owe 5,000 for medical bills.
11 56 Failed to qualify for Artist (Entertainer).
11 56 Became a Drifter (Wanderer).
11 60 Betrayed by a friend. One of William Kelley's Contacts or Allies betrays William Kelley, ending William Kelley's career. That Contact or Ally becomes a Rival or Enemy.
12 60 Aging Crisis. Owe 40,000 for medical bills.
12 60 Retired at age 60.
12 60 Became a Believer (Mainstream Believer) with the new title Lay Person.
12 64 Good fortune
13 64 Aging Crisis. Owe 20,000 for medical bills.
13 64 Continued as Believer (Mainstream Believer).
13 66 Someone more charismatic but less devout than William Kelley has become William Kelley's superior.
13 68 Forced to muster out.
14 68 Aging Crisis. Owe 20,000 for medical bills.
14 68 Retired.
14 70 A new romantic starts. Gain an Ally.
15 72 Aging Crisis. Owe 50,000 for medical bills.
15 73 Moved to a new world.
16 76 Aging Crisis. Owe 60,000 for medical bills.
16 78 Good fortune.
17 80 Aging Crisis. Owe 60,000 for medical bills.
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