Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Explorer (Scout). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
21 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
2 |
22 |
Continued as Drifter (Barbarian). |
3 |
26 |
Continued as Drifter (Barbarian). |
3 |
28 |
Survived a risky adventure but gained nothing. |
4 |
30 |
Continued as Drifter (Barbarian). |
4 |
33 |
Lightly injured, no permanent damage. Fully recovered. |
5 |
33 |
Became a Citizen (Corporate). |
5 |
37 |
Williams Mathew rise to a position of power in Williams Mathew's colony or corporation. |
5 |
37 |
Promoted to Citizen (Corporate) rank 1. |
6 |
37 |
Continued as Citizen (Corporate). |
6 |
39 |
Williams Mathew befriend a superior in the corporation or the colony. |
6 |
41 |
Promoted to Citizen (Corporate) rank 2 with the new title Manager. |
7 |
41 |
Continued as Citizen (Corporate). |
7 |
45 |
Williams Mathew gain experience in a technical field as a computer operator or surveyor. |
7 |
45 |
Forced to muster out. |
8 |
45 |
Became a Merchant (Broker). |
8 |
47 |
Make an unexpected connection outside Williams Mathew's normal circles. Gain a Contact. |
9 |
49 |
Voluntarily left Broker |
9 |
49 |
Failed to qualify for Corporate (Citizen). |
9 |
49 |
Submitted to the draft. |
9 |
49 |
Became a Scout (Explorer). |
9 |
53 |
Williams Mathew's ship is ambushed by enemy vessels. Attempted to run but caught and ship is destroyed. |
10 |
53 |
Switched to Drifter (Scavenger). |
10 |
55 |
Find valuable salvage. |
10 |
57 |
Promoted to Drifter (Scavenger) rank 1. |
11 |
57 |
Continued as Drifter (Scavenger). |
11 |
60 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
12 |
60 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
60 |
Retired at age 60. |
12 |
60 |
Retired. |
12 |
62 |
Birth or Death involving a family member or close friend. |
13 |
64 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
66 |
Moved to a new world. |
14 |
68 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
69 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
15 |
72 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
74 |
Moved to a new world. |
16 |
76 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
79 |
Gained a contact. |
17 |
80 |
Aging Crisis. Owe 20,000 for medical bills. |