Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Corporate Agent). |
1 |
19 |
Wilton Bowditch's work ends up coming home with Wilton Bowditch, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
2 |
19 |
Became a Rogue (Enforcer). |
2 |
22 |
Refuse to backstab a fellow rogue for personal gain. Gain an Ally |
2 |
23 |
Promoted to Rogue (Enforcer) rank 1. |
3 |
23 |
Voluntarily left Enforcer |
3 |
23 |
Became a Scholar (Field Researcher). |
3 |
24 |
Win a prestigious prize for Wilton Bowditch's work. |
3 |
27 |
Promoted to Scholar (Field Researcher) rank 1. |
4 |
27 |
Continued as Scholar (Field Researcher). |
4 |
28 |
Advanced training in a specialist field. |
5 |
31 |
Continued as Scholar (Field Researcher). |
5 |
34 |
A rival researcher blackens Wilton Bowditch's name or steals Wilton Bowditch's research. Gain a Rival. |
6 |
35 |
Attempted to change assignments. |
6 |
35 |
Switched to Scholar (Scientist) with previous rank. |
6 |
38 |
Advanced training in a specialist field. |
6 |
39 |
Promoted to Scholar (Scientist) rank 2. |
7 |
39 |
Voluntarily left Scientist |
7 |
39 |
Failed to qualify for Surveyor (Scout). |
7 |
39 |
Submitted to the draft. |
7 |
39 |
Switched to Agent (Law Enforcement) with the new title Rookie. |
7 |
40 |
Established a network of contacts. Gain 2 contacts. |
7 |
43 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
8 |
43 |
Continued as Agent (Law Enforcement). |
8 |
46 |
Scarred. |
9 |
46 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
9 |
49 |
Opponents of Wilton Bowditch's belief system ambush Wilton Bowditch. |
9 |
49 |
Nearly killed. Fully recovered. Owe 25,000 for medical bills. |
10 |
50 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
50 |
Retired at age 50. |
10 |
50 |
Continued as Believer (Missionary/Humanitarian). |
10 |
51 |
Wilton Bowditch come into conflict with a splinter group Wilton Bowditch's own religion which maintains Wilton Bowditch's version is the wrong one. Gain 1 Rivals. |
11 |
51 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
51 |
Retired. |
11 |
53 |
Gained a contact. |
12 |
55 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
57 |
Good fortune. |
13 |
59 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
60 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
63 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
64 |
Moved to a new world. |
15 |
67 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
69 |
Gained a contact. |
16 |
71 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
75 |
Birth or Death involving a family member or close friend. |
17 |
75 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
76 |
Good fortune. |
18 |
79 |
Aging Crisis. Owe 40,000 for medical bills. |
18 |
82 |
Betrayal. Convert an Ally into a Rival or Enemy. |
19 |
83 |
Aging Crisis. Owe 40,000 for medical bills. |