Term |
Age |
History |
---|
1 |
18 |
Became a Marine (Star Marine) with the new title Marine. |
1 |
21 |
Injured. Fully recovered. Owe 1,250 for medical bills. |
2 |
21 |
Failed to qualify for Corporate (Citizen). |
2 |
21 |
Submitted to the draft. |
2 |
21 |
Became a Agent (Law Enforcement) with the new title Rookie. |
2 |
25 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
3 |
25 |
Failed to qualify for Physician (Scholar). |
3 |
25 |
Became a Drifter (Wanderer). |
3 |
26 |
Find valuable salvage. |
3 |
29 |
Promoted to Drifter (Wanderer) rank 1. |
4 |
29 |
Continued as Drifter (Wanderer). |
4 |
33 |
Promoted to Drifter (Wanderer) rank 2. |
5 |
33 |
Continued as Drifter (Wanderer). |
5 |
37 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
6 |
37 |
Failed to qualify for Journalist (Entertainer). |
6 |
37 |
Continued as Drifter (Wanderer). |
6 |
39 |
Attacked by enemies that Yeye easily defeat. |
6 |
39 |
Gain Enemy if Yeye don't already have one. |
6 |
41 |
Promoted to Drifter (Wanderer) rank 3. |
7 |
41 |
Continued as Drifter (Wanderer). |
7 |
45 |
Promoted to Drifter (Wanderer) rank 4. |
8 |
45 |
Continued as Drifter (Wanderer). |
8 |
48 |
Betrayed by a friend. One of Yeye's Contacts or Allies betrays Yeye, ending Yeye's career. That Contact or Ally becomes a Rival or Enemy. |
9 |
48 |
Became a Scout (Courier). |
9 |
51 |
When dealing with an alien race, Yeye botch an opportunity to gather extra intelligence about them. |
9 |
51 |
Psychologically damaged by Yeye's time in the scouts. |
9 |
52 |
Forced to continue current assignment. |
9 |
52 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
10 |
52 |
Continued as Scout (Courier). |
10 |
53 |
Good fortune |
11 |
56 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
56 |
Retired at age 56. |
11 |
56 |
Continued as Scout (Courier). |
11 |
59 |
Yeye inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
12 |
59 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
59 |
Retired. |
12 |
62 |
Gained a contact. |
13 |
63 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
64 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
67 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
71 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
71 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
73 |
A new romantic starts. Gain an Ally. |
16 |
75 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
79 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
17 |
79 |
Aging Crisis. Owe 20,000 for medical bills. |
17 |
80 |
Spend time with an alien race. Gain a contact. |
18 |
83 |
Aging Crisis. Owe 10,000 for medical bills. |