Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
21 |
A prank goes horribly wrong. Gain an Enemy |
1 |
25 |
Failed as a colonist. |
2 |
25 |
Became a Scout (Surveyor). |
2 |
27 |
Spend several years jumping from world to world in Adelbert Arnold's scout ship. |
3 |
29 |
Attempted to change assignments. |
3 |
29 |
Switched to Scout (Courier) with previous rank. |
3 |
30 |
Perform an exemplary service for the scouts. |
4 |
33 |
Continued as Scout (Courier). |
4 |
37 |
Adelbert Arnold discover a world, item or information of worth to the Imperium. |
4 |
37 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
5 |
37 |
Continued as Scout (Courier). |
5 |
41 |
Perform an exemplary service for the scouts. |
5 |
41 |
Forced to muster out. |
6 |
41 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
6 |
44 |
Adelbert Arnold faith is shaken. |
7 |
45 |
Continued as Believer (Holy Warrior). |
7 |
48 |
Someone more charismatic but less devout than Adelbert Arnold has become Adelbert Arnold's superior. |
8 |
49 |
Voluntarily left Holy Warrior |
8 |
49 |
Failed to qualify for Merchant Marine (Merchant). |
8 |
49 |
Submitted to the draft. |
8 |
49 |
Became a Agent (Law Enforcement) with the new title Rookie. |
8 |
51 |
Advanced training in a specialist field. |
8 |
53 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
9 |
53 |
Continued as Agent (Law Enforcement). |
9 |
55 |
Befriended by a senior agent. |
9 |
57 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
10 |
57 |
Continued as Agent (Law Enforcement). |
10 |
60 |
A new romantic starts. Gain an Ally. |
10 |
61 |
Promoted to Agent (Law Enforcement) rank 3 with the new title Detective. |
11 |
61 |
Continued as Agent (Law Enforcement). |
11 |
64 |
Severely injured. Fully recovered. |
12 |
64 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
64 |
Retired at age 64. |
12 |
64 |
Retired. |
12 |
65 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
68 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
70 |
A new romantic starts. Gain an Ally. |
14 |
72 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
74 |
Encounter a Psionic institute. |
14 |
74 |
Tested for psionic powers |
15 |
76 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
78 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
16 |
80 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
83 |
Gained a contact. |
17 |
84 |
Aging Crisis. Owe 20,000 for medical bills. |