Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Corporate Agent). |
1 |
19 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
1 |
22 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
2 |
22 |
Voluntarily left Corporate Agent |
2 |
22 |
Became a Navy (Line/Crew) with the new title Crewman. |
2 |
24 |
Adolph Staff is falsely accused for an accident that causes the death of several crew members. Gain the officer who blamed Adolph Staff as an Enemy. |
3 |
24 |
Became a Scout (Surveyor). |
3 |
26 |
Adolph Staff's ship is ambushed by enemy vessels. Attempted to bargain with them but fail and the ship is destroyed. |
4 |
28 |
Became a Drifter (Barbarian). |
4 |
32 |
Find valuable salvage. |
4 |
32 |
Promoted to Drifter (Barbarian) rank 1. |
5 |
32 |
Continued as Drifter (Barbarian). |
5 |
36 |
Suffer from a life-threatening illness. |
6 |
36 |
Continued as Drifter (Barbarian). |
6 |
37 |
Betrayed by a friend. One of Adolph Staff's Contacts or Allies betrays Adolph Staff, ending Adolph Staff's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
37 |
Failed to qualify for Artist (Entertainer). |
7 |
37 |
Switched to Drifter (Wanderer). |
7 |
38 |
Suffer from a life-threatening illness. |
8 |
38 |
Aging Crisis. Owe 30,000 for medical bills. |
8 |
38 |
Retired at age 38. |
8 |
38 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
8 |
40 |
Adolph Staff come into conflict with a splinter group Adolph Staff's own religion which maintains Adolph Staff's version is the wrong one. Gain 2 Rivals. |
9 |
40 |
Aging Crisis. Owe 30,000 for medical bills. |
9 |
40 |
Retired. |
9 |
42 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
10 |
44 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
48 |
Gained a contact. |
11 |
48 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
51 |
Birth or Death involving a family member or close friend. |
12 |
52 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
53 |
A new romantic starts. Gain an Ally. |
13 |
56 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
59 |
Moved to a new world. |
14 |
60 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
64 |
A new romantic starts. Gain an Ally. |
15 |
64 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
68 |
A new romantic starts. Gain an Ally. |
16 |
68 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
69 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
17 |
72 |
Aging Crisis. Owe 20,000 for medical bills. |
17 |
76 |
Gained a contact. |
18 |
76 |
Aging Crisis. Owe 30,000 for medical bills. |
18 |
78 |
Gained a contact. |
19 |
80 |
Aging Crisis. Owe 40,000 for medical bills. |
19 |
84 |
Gained a contact. |
20 |
84 |
Aging Crisis. Owe 10,000 for medical bills. |