Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Worker (Citizen). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
22 |
Promoted to Drifter (Barbarian) rank 1. |
2 |
22 |
Continued as Drifter (Barbarian). |
2 |
24 |
Alan Chambers run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
24 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
25 |
Embroiled in legal trouble. |
3 |
28 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
4 |
28 |
Voluntarily left Merchant Marine |
4 |
28 |
Failed to qualify for Enforcer (Rogue). |
4 |
28 |
Switched to Drifter (Scavenger). |
4 |
29 |
A new romantic starts. Gain an Ally. |
4 |
32 |
Forced to continue current assignment. |
4 |
32 |
Promoted to Drifter (Scavenger) rank 1. |
5 |
32 |
Continued as Drifter (Scavenger). |
5 |
36 |
Attacked by enemies and injured. |
5 |
36 |
Severely injured. Fully recovered. Owe 7,500 for medical bills. |
5 |
36 |
Gain Enemy if Alan Chambers don't already have one. |
6 |
36 |
Voluntarily left Scavenger |
6 |
36 |
Became a Scholar (Scientist). |
6 |
37 |
Refuse to join a cheat in some fashion. |
7 |
40 |
Continued as Scholar (Scientist). |
7 |
42 |
Make a breakthrough in Alan Chambers's field. |
7 |
44 |
Promoted to Scholar (Scientist) rank 1. |
8 |
44 |
Voluntarily left Scientist |
8 |
44 |
Became a Noble (Diplomat) with the new title Intern. |
8 |
45 |
Refuse to join a conspiracy of nobles. Gain an Enemy. |
9 |
48 |
Continued as Noble (Diplomat). |
9 |
49 |
Become deeply involved in politics on Alan Chambers's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
9 |
52 |
Promoted to Noble (Diplomat) rank 1 with the new title 3rd Secretary. |
10 |
52 |
Continued as Noble (Diplomat). |
10 |
54 |
Alan Chambers reign is acclaimed by all as being fair and wise – or in the case of a dilettante, Alan Chambers sponge off Alan Chambers's family’s wealth a while longer. Gain either a jealous relative or an unhappy subject as an Enemy. |
10 |
56 |
Promoted to Noble (Diplomat) rank 2 with the new title 2nd Secretary. |
11 |
56 |
Continued as Noble (Diplomat). |
11 |
59 |
Alan Chambers manipulate and charm Alan Chambers's way through high society. Gain a Rival and an Ally. |
11 |
60 |
Promoted to Noble (Diplomat) rank 3 with the new title 1st Secretary. |
12 |
60 |
Continued as Noble (Diplomat). |
12 |
64 |
Refuse to join a conspiracy of nobles. Gain an Enemy. |
12 |
64 |
Promoted to Noble (Diplomat) rank 4 with the new title Counsellor. |
13 |
64 |
Continued as Noble (Diplomat). |
13 |
67 |
Alan Chambers manipulate and charm Alan Chambers's way through high society. Gain a Rival and an Ally. |
13 |
68 |
Promoted to Noble (Diplomat) rank 5 with the new title Minister. |
14 |
68 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
68 |
Retired at age 68. |
14 |
68 |
Continued as Noble (Diplomat). |
14 |
69 |
Become deeply involved in politics on Alan Chambers's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
14 |
72 |
Promoted to Noble (Diplomat) rank 6 with the new title Ambassador. |
14 |
72 |
Forced to muster out. |
15 |
72 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
72 |
Retired. |
15 |
75 |
Moved to a new world. |
16 |
76 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
77 |
A new romantic starts. Gain an Ally. |
17 |
80 |
Aging Crisis. Owe 10,000 for medical bills. |
17 |
81 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
84 |
Aging Crisis. Owe 50,000 for medical bills. |