Term |
Age |
History |
---|
1 |
18 |
Became a Army (Army Support) with the new title Private. |
1 |
21 |
Forced out after co-operating with military investigation in commanding officer's illegal activity. |
2 |
21 |
Failed to qualify for Law Enforcement (Agent). |
2 |
21 |
Submitted to the draft. |
2 |
21 |
Became a Navy (Flight) with the new title Crewman. |
2 |
24 |
Special assignment or duty on board ship. |
2 |
25 |
Promoted to Navy (Flight) rank 1 with the new title Able Spacehand. |
3 |
25 |
Continued as Navy (Flight). |
3 |
27 |
Allie Payne join a gambling circle on board. |
3 |
29 |
Promoted to Navy (Flight) rank 2 with the new title Petty Officer, 3rd class. |
4 |
29 |
Continued as Navy (Flight). |
4 |
31 |
Advanced training in a specialist field. |
4 |
33 |
Promoted to Navy (Flight) rank 3 with the new title Petty Officer, 2nd class. |
5 |
33 |
Continued as Navy (Flight). |
5 |
35 |
Advanced training in a specialist field. |
5 |
37 |
Forced to continue current assignment |
5 |
37 |
Promoted to Navy (Flight) rank 4 with the new title Petty Officer, 1st class. |
6 |
37 |
Continued as Navy (Flight). |
6 |
38 |
Nearly killed. |
7 |
38 |
Became a Rogue (Thief). |
7 |
42 |
Refuse to backstab a fellow rogue for personal gain. Gain an Ally |
8 |
42 |
Continued as Rogue (Thief). |
8 |
45 |
A job goes wrong, forcing Allie Payne to flee off-planet. |
9 |
45 |
Became a Merchant (Broker). |
9 |
49 |
Allie Payne's business or ship thrives. |
9 |
49 |
Promoted to Merchant (Broker) rank 1. |
10 |
49 |
Continued as Merchant (Broker). |
10 |
52 |
Embroiled in legal trouble. |
11 |
53 |
Continued as Merchant (Broker). |
11 |
55 |
Bankrupted by a rival. Gain the other trader as a Rival. |
12 |
55 |
Became a Drifter (Wanderer). |
12 |
58 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
13 |
58 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
58 |
Retired at age 58. |
13 |
58 |
Retired. |
13 |
59 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
62 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
64 |
Good fortune. |
15 |
66 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
70 |
Spend time with an alien race. Gain a contact. |
16 |
70 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
72 |
Gained a contact. |
17 |
74 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
77 |
Good fortune. |
18 |
78 |
Aging Crisis. Owe 20,000 for medical bills. |
18 |
81 |
A new romantic starts. Gain an Ally. |
19 |
82 |
Aging Crisis. Owe 10,000 for medical bills. |