Retired Project Worker Alvin Douglas  

Species Age Sex Str Dex End Int Edu SocUPP
Iltharan 84 M 1 (-2) 1 (-2) 1 (-2) 10 (1) 4 (-1) 1 (-2)111A41
Loquacious, Satisfied, Calm
 
Skills
Admin 1
Art (Performing) 0
Athletics 0
Carouse 1
Drive 0
Electronics (Computers) 1
Engineer (Power) 1
Gun Combat 0
Gunner 0
Investigate 1
Jack-of-All-Trades 1
Mechanic 1
Medic 1
Persuade 2
Pilot 0
Profession (Worker/Religion) 2
Science (Physical Sciences/Chemistry) 1
Science (Space Sciences/Planetology) 1
Science (Robotic Sciences/Robotics) 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Navy Engineer/Gunner Crewman01
Scholar Scientist 45
Scout Surveyor 01
Scout Explorer Scout11
Drifter Wanderer 01
Believer Missionary/Humanitarian Project Worker15
Retired 03
 
Name Type Affinity Enmity Power Influence Species
Tressa Gilbert Contact 0 1 3 1 Iltharan (F/41)
Dock Jephcots Ally 2 0 0 0 Iltharan (M/47)
Missouri Gilbert Ally 2 0 1 2 Iltharan (F/59)
 
Term Age History
1 18 Became a Navy (Engineer/Gunner) with the new title Crewman.
1 21 During a battle, defeat or victory depends on Alvin Douglas's actions. The ship suffers severe damage and Alvin Douglas is blamed for the disaster. Alvin Douglas is court - martialled and discharged.
2 21 Became a Scholar (Scientist).
2 25 Win a prestigious prize for Alvin Douglas's work.
2 25 Promoted to Scholar (Scientist) rank 1.
3 25 Continued as Scholar (Scientist).
3 27 Win a prestigious prize for Alvin Douglas's work.
4 29 Attempted to change assignments.
4 29 Failed to qualify for Physician (Scholar).
4 29 Continued as Scholar (Scientist).
4 31 Entangled in a bureaucratic or legal morass that distracts Alvin Douglas from Alvin Douglas's work.
4 33 Promoted to Scholar (Scientist) rank 2.
5 33 Continued as Scholar (Scientist).
5 37 Advanced training in a specialist field.
5 37 Forced to continue current assignment.
5 37 Promoted to Scholar (Scientist) rank 3.
6 37 Continued as Scholar (Scientist).
6 38 Victim of a crime
6 41 Promoted to Scholar (Scientist) rank 4.
7 41 Voluntarily left Scientist
7 41 Became a Scout (Surveyor).
7 42 Alvin Douglas spend a great deal of time on the fringes of Charted Space.
7 42 Gain a contact in an alien race.
8 45 Attempted to change assignments.
8 45 Switched to Scout (Explorer) with previous rank.
8 47 Alvin Douglas discover a world, item or information of worth to the Imperium.
8 49 Promoted to Scout (Explorer) rank 1 with the new title Scout.
9 49 Voluntarily left Explorer
9 49 Became a Drifter (Wanderer).
9 51 Betrayed by a friend. One of Alvin Douglas's Contacts or Allies betrays Alvin Douglas, ending Alvin Douglas's career. That Contact or Ally becomes a Rival or Enemy.
10 51 Aging Crisis. Owe 20,000 for medical bills.
10 51 Retired at age 51.
10 51 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
10 54 Alvin Douglas retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
11 55 Aging Crisis. Owe 50,000 for medical bills.
11 55 Continued as Believer (Missionary/Humanitarian).
11 56 Alvin Douglas retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
11 59 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
12 59 Aging Crisis. Owe 30,000 for medical bills.
12 59 Continued as Believer (Missionary/Humanitarian).
12 63 Alvin Douglas is involved in good works in the community, gaining the respect of a large segment of society. Gain SOC +1 and an Ally.
13 63 Aging Crisis. Owe 20,000 for medical bills.
13 63 Continued as Believer (Missionary/Humanitarian).
13 64 Alvin Douglas is chosen to represent Alvin Douglas's faith in a vid show or other highly public forum.
14 67 Aging Crisis. Owe 20,000 for medical bills.
14 67 Continued as Believer (Missionary/Humanitarian).
14 68 Alvin Douglas is chosen to represent Alvin Douglas's faith in a vid show or other highly public forum.
14 71 Forced to muster out.
15 71 Aging Crisis. Owe 20,000 for medical bills.
15 71 Retired.
15 74 A new romantic starts. Gain an Ally.
16 75 Aging Crisis. Owe 10,000 for medical bills.
16 77 Moved to a new world.
17 79 Aging Crisis. Owe 40,000 for medical bills.
17 81 Good fortune.
18 83 Aging Crisis. Owe 30,000 for medical bills.
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