Retired Team Leader Alvin Welch  

Species Age Sex Str Dex End Int Edu SocUPP
Kedepu 84 M 1 (-2) 1 (-2) 1 (-2) 7 (0) 2 (-2) 9 (1)111729
Changeable, Hard Working
 
Skills
Admin 0
Animals 0
Athletics (Dexterity) 1
Athletics (Endurance) 1
Athletics (Strength) 1
Diplomat 2
Drive (Hovercraft) 1
Electronics (Comms) 1
Engineer (J-drive) 1
Gambler 1
Investigate 0
Jack-of-All-Trades 1
Leadership 1
Mechanic 1
Medic 0
Melee (Fencing) 1
Melee (Unarmed) 1
Persuade 1
Pilot (Small Craft) 1
Profession (Colonist/Farming) 1
Profession (Sports/Motorsports) 1
Recon 0
Science (Social Sciences/Belief) 2
Science (Space Sciences/Planetology) 1
Stealth 1
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Citizen Colonist 12
Scholar Physician 01
Scout Explorer Scout12
Scholar Field Researcher 01
Drifter Wanderer 01
Scout Courier Scout11
Believer Mainstream Believer Initiate12
Drifter Barbarian 01
Believer Missionary/Humanitarian Team Leader24
Prisoner Thug 02
Prisoner Fixer 11
 
Name Type Affinity Enmity Power Influence Species
Ken Ortiz Contact 2 1 1 3 Kedepu (M/28)
Relationship redefined. Rival becomes a contact.
Spencer Waddell Rival 1 3 1 0 Kedepu (M/33)
Pleas Green Enemy 0 5 1 1 Hanen (M/27)
 
Term Age History
1 18 Became a Citizen (Colonist).
1 21 Alvin Welch gain experience in a technical field as a computer operator or surveyor.
1 22 Promoted to Citizen (Colonist) rank 1.
2 22 Continued as Citizen (Colonist).
2 25 Lightly injured, no permanent damage. Fully recovered.
3 25 Became a Scholar (Physician).
3 28 An expedition or voyage goes wrong, leaving Alvin Welch stranded in the wilderness.
4 28 Became a Scout (Explorer).
4 32 Spend several years jumping from world to world in Alvin Welch's scout ship.
4 32 Promoted to Scout (Explorer) rank 1 with the new title Scout.
5 32 Continued as Scout (Explorer).
5 34 Alvin Welch's ship is ambushed by enemy vessels. Attempted to bargain with them but fail and the ship is destroyed.
6 36 Switched to Scholar (Field Researcher) with previous rank.
6 40 Alvin Welch's work is sabotaged by unknown parties. Alvin Welch may salvage what Alvin Welch can and give up.
7 40 Became a Drifter (Wanderer).
7 43 Lightly injured, no permanent damage. Fully recovered.
8 43 Failed to qualify for Journalist (Entertainer).
8 43 Submitted to the draft.
8 43 Switched to Scout (Courier) with previous rank.
8 46 Alvin Welch inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
9 46 Became a Believer (Mainstream Believer) with the new title Lay Person.
9 49 Alvin Welch refuse to secretly provide religious rites for a dying leader or noble, because they do not share Alvin Welch's faith.
10 50 Continued as Believer (Mainstream Believer).
10 53 Alvin Welch accepted an offer of inducements to betray Alvin Welch's faith. Gain 490,000 in cash.
10 54 Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate.
11 54 Switched to Drifter (Barbarian).
11 56 Suffer from a life-threatening illness.
12 56 Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
12 60 Gained a contact.
13 60 Aging Crisis. Owe 60,000 for medical bills.
13 60 Retired at age 60.
13 60 Continued as Believer (Missionary/Humanitarian).
13 62 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
13 64 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
14 64 Aging Crisis. Owe 20,000 for medical bills.
14 64 Continued as Believer (Missionary/Humanitarian).
14 66 Alvin Welch refuse to secretly provide religious rites for a dying leader or noble, because they do not share Alvin Welch's faith.
15 68 Aging Crisis. Owe 20,000 for medical bills.
15 68 Continued as Believer (Missionary/Humanitarian).
15 71 Accused of a crime
15 72 Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader.
16 72 Aging Crisis. Owe 40,000 for medical bills.
16 72 Became a Prisoner (Thug).
16 75 A guard takes a dislike to Alvin Welch.
17 76 Aging Crisis. Owe 40,000 for medical bills.
17 76 Continued as Prisoner (Thug).
17 78 Injured. Fully recovered. Owe 5,000 for medical bills.
18 80 Aging Crisis. Owe 20,000 for medical bills.
18 80 Switched to Prisoner (Fixer) with previous rank.
18 83 Defeated a prison gang. Gain an Enemy.
18 84 Promoted to Prisoner (Fixer) rank 1.
19 84 Aging Crisis. Owe 60,000 for medical bills.
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