Retired 1st Officer Annie Foster  

Species Age Sex Str Dex End Int Edu SocUPP
Happrhani 84 M 1 (-2) 1 (-2) 1 (-2) 11 (1) 7 (0) 5 (-1)111B75
Chivalrous
 
Skills
Broker 1
Drive 0
Electronics (Computers) 1
Engineer (Power) 1
Explosives 1
Gambler 2
Investigate 0
Jack-of-All-Trades 2
Language 0
Leadership 2
Mechanic 1
Medic 2
Persuade 3
Pilot (Capital Ships) 1
Pilot (Small Craft) 1
Pilot (Spacecraft) 1
Profession (Worker/Religion) 1
Science (Social Sciences/Belief) 1
Science (Physical Sciences/Physics) 1
Seafarer (Ocean Ships) 1
Stealth 2
Steward 2
Survival 1
Vacc Suit 4
CareerAssignmentTitleRankTerms
Merchant Merchant Marine 1st Officer57
Agent Intelligence 01
Scout Surveyor 01
Believer Missionary/Humanitarian Team Leader24
Scout Explorer Senior Scout44
 
Name Type Affinity Enmity Power Influence Species
Everett Shapter Enemy 0 2 1 1 Happrhani (M/26)
Everett Shapter has had an unexpected run of good fortune lately.
Melville Hawdon Ally 3 0 5 3 Happrhani (M/24)
Melville Hawdon is found or reported dead.
Emmit Gregory Rival 1 1 1 1 Happrhani (M/22)
Maye Mcabe Contact 0 1 5 1 Libert (F/49)
 
Term Age History
1 18 Became a Merchant (Merchant Marine) with the new title Crewman.
1 19 Moved to a new world.
2 22 Voluntarily left Merchant Marine
2 22 Became a Agent (Intelligence).
2 24 Refused a deal with criminal or other figure under investigation. Gain an Enemy
3 24 Became a Scout (Surveyor).
3 25 Annie Foster's ship is ambushed by enemy vessels. Attempted to run but caught and ship is destroyed.
4 28 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
4 29 Annie Foster is sent to a new community or parish to preach The Word among the poor.
5 32 Continued as Believer (Missionary/Humanitarian).
5 35 Annie Foster secretly provide religious rites for a dying leader or noble, although they do not share Annie Foster's faith. Gain an Ally in the family and a Rival who disagrees with Annie Foster's choice.
5 36 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
6 36 Continued as Believer (Missionary/Humanitarian).
6 38 Annie Foster retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
6 40 Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader.
7 40 Continued as Believer (Missionary/Humanitarian).
7 43 Good fortune
7 44 Forced to muster out.
8 44 Failed to qualify for Free Trader (Merchant).
8 44 Submitted to the draft.
8 44 Switched to Scout (Explorer) with previous rank.
8 45 Spend several years jumping from world to world in Annie Foster's scout ship.
8 48 Promoted to Scout (Explorer) rank 1 with the new title Scout.
9 48 Continued as Scout (Explorer).
9 50 Annie Foster survey an alien world.
9 52 Promoted to Scout (Explorer) rank 2.
10 52 Continued as Scout (Explorer).
10 55 Annie Foster discover a world, item or information of worth to the Imperium.
10 56 Promoted to Scout (Explorer) rank 3 with the new title Senior Scout.
11 56 Attempted to change assignments.
11 56 Failed to qualify for Courier (Scout).
11 56 Continued as Scout (Explorer).
11 59 Annie Foster's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact.
11 60 Promoted to Scout (Explorer) rank 4.
12 60 Voluntarily left Explorer
12 60 Returned to Merchant (Merchant Marine).
12 64 Embroiled in legal trouble.
12 64 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
13 64 Continued as Merchant (Merchant Marine).
13 66 Embroiled in legal trouble.
13 68 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
14 68 Aging Crisis. Owe 60,000 for medical bills.
14 68 Retired at age 68.
14 68 Continued as Merchant (Merchant Marine).
14 70 Nearly killed.
14 72 Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer.
15 72 Aging Crisis. Owe 40,000 for medical bills.
15 72 Continued as Merchant (Merchant Marine).
15 73 Risk Annie Foster's fortune on a possibility lucrative deal and win.
15 76 Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer.
16 76 Aging Crisis. Owe 10,000 for medical bills.
16 76 Continued as Merchant (Merchant Marine).
16 79 Risk Annie Foster's fortune on a possibility lucrative deal and win.
16 80 Promoted to Merchant (Merchant Marine) rank 5 with the new title 1st Officer.
17 80 Aging Crisis. Owe 10,000 for medical bills.
17 80 Continued as Merchant (Merchant Marine).
17 81 A good deal ensures Annie Foster is living the high life for a few years.
17 84 Forced to muster out.
18 84 Aging Crisis. Owe 50,000 for medical bills.
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