Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Field Researcher). |
1 |
19 |
A disaster leaves several injured, and others blame Antonio Mar, forcing Antonio Mar to leave Antonio Mar's career. Gain a Rival. |
1 |
19 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
2 |
19 |
Became a Drifter (Barbarian). |
2 |
22 |
Lightly injured, no permanent damage. Fully recovered. |
3 |
22 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
3 |
25 |
Antonio Mar come into conflict with a splinter group Antonio Mar's own religion which maintains Antonio Mar's version is the wrong one. Gain 3 Rivals. |
4 |
25 |
Switched to Drifter (Scavenger). |
4 |
28 |
Find valuable salvage. |
4 |
29 |
Promoted to Drifter (Scavenger) rank 1. |
5 |
29 |
Continued as Drifter (Scavenger). |
5 |
32 |
Offered job by a patron. Now owe him a favor. |
5 |
33 |
Promoted to Drifter (Scavenger) rank 2. |
6 |
33 |
Became a Entertainer (Artist). |
6 |
34 |
Gain a patron in the arts. Gain an Ally |
6 |
37 |
Promoted to Entertainer (Artist) rank 1. |
7 |
37 |
Continued as Entertainer (Artist). |
7 |
41 |
Works is especially well received and popular, making Antonio Mar a minor celebrity |
7 |
41 |
Promoted to Entertainer (Artist) rank 2. |
8 |
41 |
Continued as Entertainer (Artist). |
8 |
42 |
One of Antonio Mar's pieces of art is stolen, and the investigation brings Antonio Mar into the criminal underworld. |
8 |
45 |
Promoted to Entertainer (Artist) rank 3. |
9 |
45 |
Continued as Entertainer (Artist). |
9 |
49 |
Gain a patron in the arts. Gain an Ally |
9 |
49 |
Promoted to Entertainer (Artist) rank 4. |
10 |
49 |
Continued as Entertainer (Artist). |
10 |
51 |
Antonio Mar is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
10 |
53 |
Forced to muster out. |
11 |
53 |
Switched to Drifter (Wanderer). |
11 |
54 |
Suffer from a life-threatening illness. |
12 |
54 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
54 |
Retired at age 54. |
12 |
54 |
Returned to Believer (Missionary/Humanitarian). |
12 |
56 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
13 |
58 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
58 |
Continued as Believer (Missionary/Humanitarian). |
13 |
61 |
Antonio Mar refuse to secretly provide religious rites for a dying leader or noble, because they do not share Antonio Mar's faith. |
14 |
62 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
62 |
Continued as Believer (Missionary/Humanitarian). |
14 |
65 |
Antonio Mar come into conflict with a splinter group Antonio Mar's own religion which maintains Antonio Mar's version is the wrong one. Gain 3 Rivals. |
15 |
65 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
65 |
Retired. |
15 |
69 |
Moved to a new world. |
16 |
69 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
73 |
A new romantic starts. Gain an Ally. |
17 |
73 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
76 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
77 |
Aging Crisis. Owe 30,000 for medical bills. |
18 |
80 |
Gained a contact. |
19 |
81 |
Aging Crisis. Owe 10,000 for medical bills. |