Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
20 |
Severely injured. Fully recovered. Owe 15,000 for medical bills. |
2 |
20 |
Became a Army (Infantry) with the new title Private. |
2 |
24 |
Assigned to an urbanised planet torn by war. |
2 |
24 |
Promoted to Army (Infantry) rank 1 with the new title Lance Corporal. |
3 |
24 |
Continued as Army (Infantry). |
3 |
26 |
Advanced training in a specialist field |
3 |
28 |
Attempt at commissioned failed. |
4 |
28 |
Continued as Army (Infantry). |
4 |
31 |
Advanced training in a specialist field |
4 |
32 |
Attempt at commissioned failed. |
4 |
32 |
Promoted to Army (Infantry) rank 2 with the new title Corporal. |
5 |
32 |
Continued as Army (Infantry). |
5 |
34 |
Advanced training in a specialist field |
5 |
36 |
Promoted to Army (Infantry) rank 3 with the new title Lance Sergeant. |
6 |
36 |
Continued as Army (Infantry). |
6 |
37 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
6 |
37 |
Gain rebels as Enemy |
7 |
37 |
Became a Noble (Diplomat) with the new title Intern. |
7 |
41 |
A new romantic starts. Gain an Ally. |
8 |
41 |
Voluntarily left Diplomat |
8 |
41 |
Returned to Drifter (Wanderer). |
8 |
43 |
Find valuable salvage. |
8 |
45 |
Promoted to Drifter (Wanderer) rank 1. |
9 |
45 |
Continued as Drifter (Wanderer). |
9 |
48 |
Attempted a risky adventure and was sent to prison. |
9 |
49 |
Forced to muster out. |
10 |
49 |
Became a Prisoner (Inmate). |
10 |
52 |
A guard takes a dislike to Arch Neal. |
11 |
53 |
Continued as Prisoner (Inmate). |
11 |
57 |
Nearly killed. Owe 30,000 for medical bills. |
12 |
57 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
57 |
Retired at age 57. |
12 |
57 |
Continued as Prisoner (Inmate). |
12 |
61 |
Severely injured. Fully recovered. Owe 25,000 for medical bills. |
13 |
61 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
61 |
Switched to Prisoner (Fixer) with previous rank. |
13 |
63 |
A guard takes a dislike to Arch Neal. |
14 |
65 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
65 |
Returned to Prisoner (Inmate). |
14 |
66 |
Arch Neal gain a new Rival among the inmates or guards. |
15 |
69 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
69 |
Continued as Prisoner (Inmate). |
15 |
70 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
16 |
73 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
73 |
Continued as Prisoner (Inmate). |
16 |
77 |
A guard takes a dislike to Arch Neal. |
17 |
77 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
77 |
Continued as Prisoner (Inmate). |
17 |
80 |
Accused of assaulting a prison guard. |
18 |
81 |
Aging Crisis. Owe 40,000 for medical bills. |