Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
22 |
Nearly killed. Fully recovered. Owe 35,000 for medical bills. |
2 |
22 |
Failed to qualify for Infantry (Army). |
2 |
22 |
Became a Drifter (Barbarian). |
2 |
25 |
Nearly killed. Owe 10,000 for medical bills. |
3 |
25 |
Became a Scholar (Physician). |
3 |
28 |
Entangled in a bureaucratic or legal morass that distracts Asdassa-Se from Asdassa-Se's work. |
3 |
29 |
Promoted to Scholar (Physician) rank 1. |
4 |
29 |
Voluntarily left Physician |
4 |
29 |
Switched to Drifter (Wanderer). |
4 |
30 |
Attacked by enemies and injured. |
4 |
30 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
4 |
30 |
Gain Enemy if Asdassa-Se don't already have one. |
5 |
33 |
Continued as Drifter (Wanderer). |
5 |
36 |
Asdassa-Se run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
36 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
6 |
37 |
Opponents of Asdassa-Se's belief system ambush Asdassa-Se. |
6 |
37 |
Nearly killed. Owe 45,000 for medical bills. |
7 |
37 |
Switched to Drifter (Scavenger). |
7 |
38 |
Asdassa-Se do not know what happened to Asdassa-Se. There is a gap in Asdassa-Se's memory. |
8 |
38 |
Switched to Believer (Mainstream Believer) with the new title Lay Person. |
8 |
40 |
A notable academic consults with Asdassa-Se about a publication or documentary he is working on. Gain a Contact in academia. |
9 |
42 |
Voluntarily left Mainstream Believer |
9 |
42 |
Became a Citizen (Corporate). |
9 |
46 |
Co-operate with investigation by the planetary authorities. The business or colony is shut down. |
10 |
46 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
46 |
Retired at age 46. |
10 |
46 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
10 |
47 |
Asdassa-Se faith enjoys an explosion of popularity largely thanks to Asdassa-Se's efforts. |
10 |
47 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
10 |
50 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
11 |
50 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
50 |
Continued as Believer (Missionary/Humanitarian). |
11 |
53 |
Asdassa-Se aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
12 |
53 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
53 |
Returned to Citizen (Corporate). |
12 |
57 |
Asdassa-Se learn something Asdassa-Se should not have – a corporate secret, a political scandal – which Asdassa-Se can profit from illegally. |
12 |
57 |
Promoted to Citizen (Corporate) rank 1. |
13 |
57 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
57 |
Continued as Citizen (Corporate). |
13 |
61 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
14 |
61 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
61 |
Returned to Believer (Holy Warrior). |
14 |
62 |
Asdassa-Se is caught in the periphery of a scandal. |
14 |
62 |
Demoted to Believer (Holy Warrior) rank -1 with the new title Hopeful. |
15 |
65 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
65 |
Continued as Believer (Holy Warrior). |
15 |
68 |
Asdassa-Se retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
15 |
69 |
Forced to muster out. |
16 |
69 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
69 |
Retired. |
16 |
70 |
A new romantic starts. Gain an Ally. |
17 |
73 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
75 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
18 |
77 |
Aging Crisis. Owe 50,000 for medical bills. |
18 |
80 |
Good fortune. |
19 |
81 |
Aging Crisis. Owe 40,000 for medical bills. |