Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Corporate Agent). |
1 |
19 |
Go undercover to investigate an enemy. |
1 |
19 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
1 |
22 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
2 |
22 |
Continued as Agent (Corporate Agent). |
2 |
24 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
3 |
26 |
Continued as Agent (Corporate Agent). |
3 |
27 |
Given specialist training in vehicles. |
3 |
30 |
Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent. |
4 |
30 |
Continued as Agent (Corporate Agent). |
4 |
32 |
Established a network of contacts. Gain 3 contacts. |
4 |
34 |
Promoted to Agent (Corporate Agent) rank 3. |
5 |
34 |
Continued as Agent (Corporate Agent). |
5 |
38 |
Baxter Welter's work ends up coming home with Baxter Welter, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
6 |
38 |
Became a Scholar (Physician). |
6 |
41 |
Work leads to a considerable breakthrough. |
6 |
42 |
Promoted to Scholar (Physician) rank 1. |
7 |
42 |
Continued as Scholar (Physician). |
7 |
46 |
Make a breakthrough in Baxter Welter's field. |
7 |
46 |
Promoted to Scholar (Physician) rank 2. |
8 |
46 |
Voluntarily left Physician |
8 |
46 |
Failed to qualify for Corporate (Citizen). |
8 |
46 |
Became a Drifter (Scavenger). |
8 |
49 |
Baxter Welter run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
9 |
49 |
Failed to qualify for Intelligence (Agent). |
9 |
49 |
Submitted to the draft. |
9 |
49 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
9 |
52 |
Given advanced training in a specialist field |
9 |
53 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
10 |
53 |
Continued as Merchant (Merchant Marine). |
10 |
54 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
10 |
57 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
11 |
57 |
Continued as Merchant (Merchant Marine). |
11 |
60 |
Embroiled in legal trouble. |
11 |
61 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
12 |
61 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
61 |
Retired at age 61. |
12 |
61 |
Continued as Merchant (Merchant Marine). |
12 |
65 |
A new romantic starts. Gain an Ally. |
12 |
65 |
Forced to muster out. |
13 |
65 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
65 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
13 |
69 |
Moved to a new world. |
14 |
69 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
69 |
Continued as Believer (Mainstream Believer). |
14 |
71 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
14 |
73 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
15 |
73 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
73 |
Continued as Believer (Mainstream Believer). |
15 |
74 |
Someone more charismatic but less devout than Baxter Welter has become Baxter Welter's superior. |
16 |
77 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
77 |
Voluntarily left Mainstream Believer |
16 |
77 |
Retired. |
16 |
81 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
17 |
81 |
Aging Crisis. Owe 10,000 for medical bills. |