Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
20 |
A new romantic starts. Gain an Ally. |
1 |
22 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
2 |
22 |
Continued as Agent (Law Enforcement). |
2 |
23 |
Rewarded for a successful mission. |
2 |
26 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
3 |
26 |
Continued as Agent (Law Enforcement). |
3 |
30 |
Rewarded for a successful mission. |
4 |
30 |
Continued as Agent (Law Enforcement). |
4 |
33 |
Go undercover to investigate an enemy. |
4 |
33 |
A police detective or rival criminal forces Benjaman Welter to flee and vows to hunt Benjaman Welter down. Gain an Enemy. |
4 |
34 |
Promoted to Agent (Law Enforcement) rank 3 with the new title Detective. |
5 |
34 |
Continued as Agent (Law Enforcement). |
5 |
36 |
Benjaman Welter went above and beyond the call of duty. |
5 |
38 |
Promoted to Agent (Law Enforcement) rank 4 with the new title Lieutenant. |
6 |
38 |
Continued as Agent (Law Enforcement). |
6 |
39 |
Go undercover to investigate an enemy. |
6 |
39 |
Lost eye or limb. Fully recovered. |
6 |
42 |
Promoted to Agent (Law Enforcement) rank 5 with the new title Chief. |
7 |
42 |
Continued as Agent (Law Enforcement). |
7 |
46 |
Rewarded for a successful mission. |
7 |
46 |
Promoted to Agent (Law Enforcement) rank 6 with the new title Commissioner. |
7 |
46 |
Forced to muster out. |
8 |
46 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
8 |
49 |
Make an unexpected connection outside Benjaman Welter's normal circles. Gain a Contact. |
9 |
50 |
Aging Crisis. Owe 10,000 for medical bills. |
9 |
50 |
Retired at age 50. |
9 |
50 |
Continued as Merchant (Merchant Marine). |
9 |
51 |
A good deal ensures Benjaman Welter is living the high life for a few years. |
10 |
54 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
54 |
Continued as Merchant (Merchant Marine). |
10 |
57 |
A new romantic starts. Gain an Ally. |
11 |
58 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
58 |
Continued as Merchant (Merchant Marine). |
11 |
59 |
Nearly killed. Fully recovered. Owe 12,500 for medical bills. |
12 |
59 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
59 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
12 |
63 |
Benjaman Welter refused an offer of inducements to betray Benjaman Welter's faith. Gain 3 enemies. |
12 |
63 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
13 |
63 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
63 |
Continued as Believer (Mainstream Believer). |
13 |
64 |
Benjaman Welter retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
13 |
67 |
Promoted to Believer (Mainstream Believer) rank 2 with the new title Lay Preacher. |
14 |
67 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
67 |
Continued as Believer (Mainstream Believer). |
14 |
70 |
Benjaman Welter refused an offer of inducements to betray Benjaman Welter's faith. Gain 3 enemies. |
15 |
71 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
71 |
Continued as Believer (Mainstream Believer). |
15 |
73 |
Someone more charismatic but less devout than Benjaman Welter has become Benjaman Welter's superior. |
15 |
75 |
Forced to muster out. |
16 |
75 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
75 |
Retired. |
16 |
78 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
17 |
79 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
80 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
18 |
83 |
Aging Crisis. Owe 30,000 for medical bills. |