Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Pirate) with the new title Lackey. |
1 |
20 |
Involved in the planning of an impressive heist. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Rogue (Enforcer) with previous rank. |
2 |
26 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
3 |
26 |
Voluntarily left Enforcer |
3 |
26 |
Became a Drifter (Wanderer). |
3 |
28 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
3 |
30 |
Promoted to Drifter (Wanderer) rank 1. |
4 |
30 |
Continued as Drifter (Wanderer). |
4 |
34 |
Promoted to Drifter (Wanderer) rank 2. |
5 |
34 |
Continued as Drifter (Wanderer). |
5 |
35 |
Find valuable salvage. |
5 |
38 |
Promoted to Drifter (Wanderer) rank 3. |
6 |
38 |
Continued as Drifter (Wanderer). |
6 |
41 |
Suffer from a life-threatening illness. |
7 |
41 |
Failed to qualify for Worker (Citizen). |
7 |
41 |
Switched to Drifter (Barbarian). |
7 |
43 |
Betrayed by a friend. One of Bennett Turner's Contacts or Allies betrays Bennett Turner, ending Bennett Turner's career. That Contact or Ally becomes a Rival or Enemy. |
8 |
43 |
Entered Merchant Academy with the Business curriculum. |
8 |
46 |
Made lifelong friends. Gain 3 Allies. |
8 |
47 |
Graduated. |
9 |
47 |
Became a Merchant (Broker). |
9 |
47 |
Promoted to Merchant (Broker) rank 1. |
9 |
48 |
Befriend a useful ally in one sphere. Gain an Ally. |
9 |
51 |
Promoted to Merchant (Broker) rank 2. |
10 |
51 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
51 |
Retired at age 51. |
10 |
51 |
Continued as Merchant (Broker). |
10 |
54 |
A series of bad deals and decisions force Bennett Turner into bankruptcy. Bennett Turner salvages what Bennett Turner can. |
11 |
54 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
54 |
Retired. |
11 |
56 |
Betrayal. Convert an Ally into a Rival or Enemy. |
12 |
58 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
60 |
Victim of a crime. |
13 |
62 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
63 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
14 |
66 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
69 |
A new romantic starts. Gain an Ally. |
15 |
70 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
72 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
16 |
74 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
76 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
78 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
82 |
A new romantic starts. Gain an Ally. |
18 |
82 |
Aging Crisis. Owe 40,000 for medical bills. |