Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Intelligence (Agent). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
22 |
Betrayed by a friend. One of Boss Connell's Contacts or Allies betrays Boss Connell, ending Boss Connell's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
22 |
Failed to qualify for Explorer (Scout). |
2 |
22 |
Submitted to the draft. |
2 |
22 |
Became a Marine (Marine Support) with the new title Marine. |
2 |
25 |
Trapped behind enemy lines. |
3 |
26 |
Voluntarily left Marine Support |
3 |
26 |
Became a Rogue (Thief). |
3 |
30 |
Involved in a feud with a rival criminal organization. |
3 |
30 |
Promoted to Rogue (Thief) rank 1. |
4 |
30 |
Continued as Rogue (Thief). |
4 |
31 |
Involved in a gambling ring. |
4 |
34 |
Promoted to Rogue (Thief) rank 2. |
5 |
34 |
Continued as Rogue (Thief). |
5 |
38 |
A police detective or rival criminal forces Boss Connell to flee and vows to hunt Boss Connell down. Gain an Enemy. |
6 |
38 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
6 |
40 |
Boss Connell secretly provide religious rites for a dying leader or noble, although they do not share Boss Connell's faith. Gain an Ally in the family and a Rival who disagrees with Boss Connell's choice. |
6 |
42 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
7 |
42 |
Continued as Believer (Missionary/Humanitarian). |
7 |
46 |
Boss Connell have been following false teachings! |
8 |
46 |
Switched to Drifter (Barbarian). |
8 |
47 |
Nearly killed. Owe 20,000 for medical bills. |
9 |
47 |
Switched to Believer (Holy Warrior) with the new title Hopeful. |
9 |
49 |
Boss Connell come into conflict with a splinter group Boss Connell's own religion which maintains Boss Connell's version is the wrong one. Gain 3 Rivals. |
10 |
49 |
Returned to Drifter (Barbarian). |
10 |
51 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
11 |
53 |
Continued as Drifter (Barbarian). |
11 |
57 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
11 |
57 |
Promoted to Drifter (Barbarian) rank 1. |
12 |
57 |
Continued as Drifter (Barbarian). |
12 |
59 |
Attacked by enemies that Boss Connell easily defeat. |
12 |
59 |
Gain Enemy if Boss Connell don't already have one. |
12 |
61 |
Forced to muster out. |
13 |
61 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
61 |
Retired at age 61. |
13 |
61 |
Returned to Believer (Missionary/Humanitarian). |
13 |
65 |
Boss Connell faith is shaken. |
14 |
65 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
65 |
Continued as Believer (Missionary/Humanitarian). |
14 |
68 |
Boss Connell refused an offer of inducements to betray Boss Connell's faith. Gain 1 enemies. |
15 |
69 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
69 |
Continued as Believer (Missionary/Humanitarian). |
15 |
72 |
Boss Connell refuse to secretly provide religious rites for a dying leader or noble, because they do not share Boss Connell's faith. |
16 |
73 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
73 |
Continued as Believer (Missionary/Humanitarian). |
16 |
74 |
Boss Connell come into conflict with a splinter group Boss Connell's own religion which maintains Boss Connell's version is the wrong one. Gain 3 Rivals. |
17 |
74 |
Aging Crisis. Owe 10,000 for medical bills. |
17 |
74 |
Retired. |
17 |
76 |
Good fortune. |
18 |
78 |
Aging Crisis. Owe 10,000 for medical bills. |
18 |
81 |
Moved to a new world. |
19 |
82 |
Aging Crisis. Owe 60,000 for medical bills. |