Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Physician). |
1 |
20 |
Good fortune |
2 |
22 |
Continued as Scholar (Physician). |
2 |
23 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Switched to Scholar (Field Researcher) with previous rank. |
3 |
27 |
A rival researcher blackens Brennan Lord's name or steals Brennan Lord's research. Gain a Rival. |
4 |
30 |
Continued as Scholar (Field Researcher). |
4 |
32 |
Advanced training in a specialist field. |
4 |
34 |
Promoted to Scholar (Field Researcher) rank 1. |
5 |
34 |
Continued as Scholar (Field Researcher). |
5 |
35 |
Advanced training in a specialist field. |
5 |
38 |
Promoted to Scholar (Field Researcher) rank 2. |
6 |
38 |
Continued as Scholar (Field Researcher). |
6 |
40 |
A new romantic starts. Gain an Ally. |
6 |
42 |
Promoted to Scholar (Field Researcher) rank 3. |
7 |
42 |
Continued as Scholar (Field Researcher). |
7 |
46 |
Entangled in a bureaucratic or legal morass that distracts Brennan Lord from Brennan Lord's work. |
7 |
46 |
Forced to muster out. |
8 |
46 |
Failed to qualify for Worker (Citizen). |
8 |
46 |
Became a Drifter (Scavenger). |
8 |
47 |
Attacked by enemies and injured. |
8 |
47 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
8 |
47 |
Gain Enemy if Brennan Lord don't already have one. |
9 |
50 |
Continued as Drifter (Scavenger). |
9 |
51 |
Lightly injured, no permanent damage. Fully recovered. |
10 |
51 |
Failed to qualify for Merchant Academy. |
10 |
51 |
Switched to Drifter (Wanderer). |
10 |
55 |
Brennan Lord do not know what happened to Brennan Lord. There is a gap in Brennan Lord's memory. |
11 |
55 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
55 |
Retired at age 55. |
11 |
55 |
Retired. |
11 |
59 |
Moved to a new world. |
12 |
59 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
63 |
Victim of a crime. |
13 |
63 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
67 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
14 |
67 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
69 |
Gained a contact. |
15 |
71 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
73 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
16 |
75 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
76 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
79 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
82 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
18 |
83 |
Aging Crisis. Owe 10,000 for medical bills. |