Term |
Age |
History |
---|
1 |
18 |
Entered University. |
1 |
21 |
Become leader in social movement. |
1 |
21 |
Gain an Ally and an Enemy. |
1 |
22 |
Graduated. |
2 |
22 |
Failed to qualify for Pirate (Rogue). |
2 |
22 |
Submitted to the draft. |
2 |
22 |
Became a Agent (Law Enforcement) with the new title Rookie. |
2 |
24 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
3 |
24 |
Became a Merchant (Free Trader). |
3 |
27 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
3 |
28 |
Promoted to Merchant (Free Trader) rank 1. |
4 |
28 |
Continued as Merchant (Free Trader). |
4 |
30 |
Embroiled in legal trouble. |
4 |
32 |
Promoted to Merchant (Free Trader) rank 2. |
5 |
32 |
Continued as Merchant (Free Trader). |
5 |
35 |
Gained a contact. |
6 |
36 |
Continued as Merchant (Free Trader). |
6 |
37 |
Embroiled in legal trouble. |
6 |
40 |
Promoted to Merchant (Free Trader) rank 3 with the new title Experienced Trader. |
7 |
40 |
Continued as Merchant (Free Trader). |
7 |
42 |
Birth or Death involving a family member or close friend. |
7 |
44 |
Forced to muster out. |
8 |
44 |
Became a Scout (Courier). |
8 |
47 |
Byron Coulston's scout ship is one of the first on the scene to rescue the survivors of a disaster but Byron Coulston fail to help. Gain an Enemy. |
8 |
47 |
Byron Coulston's ship is damaged, and Byron Coulston have to hitch-hike Byron Coulston's way back across the stars to the nearest scout base. |
8 |
47 |
Gain 6 Contacts. Gain 1 Enemies. |
8 |
48 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
9 |
48 |
Attempted to change assignments. |
9 |
48 |
Switched to Scout (Explorer) with previous rank. |
9 |
52 |
Severely injured. |
10 |
52 |
Became a Noble (Administrator) with the new title Assistant. |
10 |
53 |
Inherit a gift from a rich relative. |
10 |
56 |
Promoted to Noble (Administrator) rank 1 with the new title Clerk. |
11 |
56 |
Attempted to change assignments. |
11 |
56 |
Switched to Noble (Diplomat) with the new title 3rd Secretary and previous rank. |
11 |
59 |
Become deeply involved in politics on Byron Coulston's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
12 |
60 |
Voluntarily left Diplomat |
12 |
60 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
12 |
61 |
A notable academic consults with Byron Coulston about a publication or documentary he is working on. Gain a Contact in academia. |
12 |
64 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
13 |
64 |
Continued as Believer (Missionary/Humanitarian). |
13 |
66 |
Byron Coulston secretly provide religious rites for a dying leader or noble, although they do not share Byron Coulston's faith. Gain an Ally in the family and a Rival who disagrees with Byron Coulston's choice. |
13 |
68 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
14 |
68 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
68 |
Retired at age 68. |
14 |
68 |
Continued as Believer (Missionary/Humanitarian). |
14 |
69 |
Good fortune |
15 |
72 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
72 |
Continued as Believer (Missionary/Humanitarian). |
15 |
76 |
Byron Coulston faith is shaken. |
15 |
76 |
Promoted to Believer (Missionary/Humanitarian) rank 3 with the new title Project Leader. |
16 |
76 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
76 |
Continued as Believer (Missionary/Humanitarian). |
16 |
77 |
Byron Coulston refused an offer of inducements to betray Byron Coulston's faith. Gain 6 enemies. |
17 |
80 |
Aging Crisis. Owe 20,000 for medical bills. |
17 |
80 |
Continued as Believer (Missionary/Humanitarian). |
17 |
84 |
Byron Coulston is chosen to represent Byron Coulston's faith in a vid show or other highly public forum. |
17 |
84 |
Forced to muster out. |
18 |
84 |
Aging Crisis. Owe 20,000 for medical bills. |