Term |
Age |
History |
---|
1 |
18 |
Entered University. |
1 |
20 |
Study Science (Life Sciences/Biology) as a hobby. |
1 |
22 |
Graduated. |
2 |
22 |
Became a Agent (Intelligence). |
2 |
26 |
Rewarded for a successful mission. |
2 |
26 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
3 |
26 |
Continued as Agent (Intelligence). |
3 |
29 |
Hard times caused by a lack of interstellar trade costs Carrie Eade's job. |
4 |
29 |
Failed to qualify for Marine Support (Marine). |
4 |
29 |
Became a Drifter (Scavenger). |
4 |
32 |
Attacked by enemies that Carrie Eade easily defeat. |
4 |
32 |
Gain Enemy if Carrie Eade don't already have one. |
5 |
33 |
Continued as Drifter (Scavenger). |
5 |
35 |
Attacked by enemies that Carrie Eade easily defeat. |
5 |
35 |
Gain Enemy if Carrie Eade don't already have one. |
6 |
37 |
Continued as Drifter (Scavenger). |
6 |
40 |
Betrayed by a friend. One of Carrie Eade's Contacts or Allies betrays Carrie Eade, ending Carrie Eade's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
40 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
7 |
43 |
Carrie Eade faith is shaken. |
8 |
44 |
Continued as Believer (Holy Warrior). |
8 |
45 |
Opponents of Carrie Eade's belief system ambush Carrie Eade. |
8 |
45 |
Severely injured. Owe 20,000 for medical bills. |
9 |
45 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
9 |
46 |
Bankrupted by a rival. Gain the other trader as a Rival. |
10 |
46 |
Failed to qualify for Artist (Entertainer). |
10 |
46 |
Switched to Drifter (Wanderer). |
10 |
49 |
Attempted a risky adventure and was injured. |
10 |
49 |
Nearly killed. Owe 20,000 for medical bills. |
11 |
50 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
50 |
Retired at age 50. |
11 |
50 |
Continued as Drifter (Wanderer). |
11 |
54 |
Forced to continue current assignment. |
11 |
54 |
Promoted to Drifter (Wanderer) rank 1. |
12 |
54 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
54 |
Continued as Drifter (Wanderer). |
12 |
58 |
Forced to muster out. |
13 |
58 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
58 |
Retired. |
13 |
60 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
62 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
66 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
66 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
69 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
70 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
74 |
Gained a contact. |
17 |
74 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
76 |
Encounter a Psionic institute. |
17 |
76 |
Tested for psionic powers |
18 |
78 |
Aging Crisis. Owe 60,000 for medical bills. |
18 |
82 |
Betrayal. Convert an Ally into a Rival or Enemy. |
19 |
82 |
Aging Crisis. Owe 60,000 for medical bills. |