Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
1 |
19 |
Cary Barnett secretly provide religious rites for a dying leader or noble, although they do not share Cary Barnett's faith. Gain an Ally in the family and a Rival who disagrees with Cary Barnett's choice. |
1 |
22 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
2 |
22 |
Continued as Believer (Holy Warrior). |
2 |
23 |
Opponents of Cary Barnett's belief system ambush Cary Barnett. |
2 |
23 |
Severely injured. Owe 20,000 for medical bills. |
3 |
23 |
Became a Navy (Line/Crew) with the new title Crewman. |
3 |
27 |
A new romantic starts. Gain an Ally. |
3 |
27 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
4 |
27 |
Continued as Navy (Line/Crew). |
4 |
31 |
Advanced training in a specialist field. |
4 |
31 |
Promoted to Navy (Line/Crew) rank 2 with the new title Petty Officer, 3rd class. |
5 |
31 |
Attempted to change assignments. |
5 |
31 |
Failed to qualify for Flight (Navy). |
5 |
31 |
Continued as Navy (Line/Crew). |
5 |
34 |
Vessel participates in a diplomatic mission. |
5 |
34 |
Gain a contact. |
6 |
35 |
Continued as Navy (Line/Crew). |
6 |
37 |
Injured. Fully recovered. |
6 |
39 |
Promoted to Navy (Line/Crew) rank 3 with the new title Petty Officer, 2nd class. |
7 |
39 |
Continued as Navy (Line/Crew). |
7 |
41 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
8 |
41 |
Failed to qualify for Intelligence (Agent). |
8 |
41 |
Submitted to the draft. |
8 |
41 |
Switched to Navy (Flight) with previous rank. |
8 |
45 |
Nearly killed. Owe 8,750 for medical bills. |
9 |
45 |
Returned to Believer (Holy Warrior). |
9 |
48 |
A new romantic starts. Gain an Ally. |
9 |
49 |
Promoted to Believer (Holy Warrior) rank 2 with the new title Combat Leader. |
10 |
49 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
49 |
Retired at age 49. |
10 |
49 |
Voluntarily left Holy Warrior |
10 |
49 |
Retired. |
10 |
52 |
A new romantic starts. Gain an Ally. |
11 |
53 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
56 |
A new romantic starts. Gain an Ally. |
12 |
57 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
58 |
Good fortune. |
13 |
61 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
64 |
Victim of a crime. |
14 |
65 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
67 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
15 |
69 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
71 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
73 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
76 |
Moved to a new world. |
17 |
77 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
79 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
18 |
81 |
Aging Crisis. Owe 50,000 for medical bills. |