Term |
Age |
History |
---|
1 |
18 |
Entered a spacer community. |
1 |
22 |
Spent the college years partying. |
1 |
22 |
Graduated. |
2 |
22 |
Became a Drifter (Barbarian). |
2 |
26 |
Attempted a risky adventure and was wildly successful. |
2 |
26 |
Promoted to Drifter (Barbarian) rank 1. |
3 |
26 |
Continued as Drifter (Barbarian). |
3 |
29 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
4 |
29 |
Failed to qualify for Courier (Scout). |
4 |
29 |
Submitted to the draft. |
4 |
29 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
4 |
32 |
Vessel participates in a diplomatic mission. |
4 |
33 |
Forced to muster out. |
5 |
33 |
Became a Entertainer (Performer). |
5 |
36 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
5 |
37 |
Promoted to Entertainer (Performer) rank 1. |
6 |
37 |
Continued as Entertainer (Performer). |
6 |
40 |
Go on a tour of the sector, visiting several worlds. Gain 2 Contacts. |
6 |
41 |
Promoted to Entertainer (Performer) rank 2. |
7 |
41 |
Continued as Entertainer (Performer). |
7 |
45 |
Join homeworld’s celebrity circles |
7 |
45 |
Gain a contact |
7 |
45 |
Promoted to Entertainer (Performer) rank 3. |
8 |
45 |
Continued as Entertainer (Performer). |
8 |
46 |
Gained a contact. |
8 |
49 |
Forced to muster out. |
9 |
49 |
Became a Agent (Law Enforcement) with the new title Rookie. |
9 |
53 |
Established a network of contacts. Gain 2 contacts. |
9 |
53 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
10 |
53 |
Continued as Agent (Law Enforcement). |
10 |
57 |
Go undercover to investigate an enemy. |
10 |
54 |
Involved in the planning of an impressive heist. |
10 |
57 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
11 |
57 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
57 |
Retired at age 57. |
11 |
57 |
Continued as Agent (Law Enforcement). |
11 |
60 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
11 |
61 |
Promoted to Agent (Law Enforcement) rank 3 with the new title Detective. |
12 |
61 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
61 |
Continued as Agent (Law Enforcement). |
12 |
64 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
13 |
64 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
64 |
Retired. |
13 |
68 |
Gained a contact. |
14 |
68 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
72 |
Good fortune. |
15 |
72 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
74 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
76 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
78 |
Victim of a crime. |
17 |
80 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
84 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
18 |
84 |
Aging Crisis. Owe 20,000 for medical bills. |